Côté Coach · Kyokushin

Coaching kyokushin, from the youngest to the black belts

Choose your age group, find a drill or prepare a session. The guides explain the sources and age-specific guidance.

Sources and overview

A free knowledge base built on the documents of kyokushin's organisations — IKO Kyokushinkaikan, WKO/EKO Shinkyokushin, IFK/IKKU, Kyokushin-kan. Kyokushin has no world governing body: every rule is cited to its organisation, and the contact gate is graded per category — never a hand strike to the head, the IKO under-15 layer, the head as touch only below cadet (WKO/EKO).

Côté Coach

Kyokushin coaching

Four age bands, one square contest area — and a contact grade each organisation writes per category, because kyokushin has no world governing body.

Kyokushin coaching Opening visual for the kyokushin guide: the square contest area seen from above, uncoted, with the two fighters AKA and SHIRO, and the four age bands of the pathway with, for each, the contact gate the organisations publish — from no-contact play for the youngest to full adult knockdown. Côté Coach Kyokushin coaching From no-contact play for the youngest to adult knockdown. Never a hand strike to the head — at any age, at any grade. A S u9 · ≤8 Below every competition floor — pads, distance games, block-only yakusoku u13 · 9–12 Touch/protected — head as touch only (WKO/EKO) · IKO under-15 layer: no pushing, no sweeps u17 · 13–16 Cadets 15–16: helmet + vest, controlled head only (EKO Art. 19) · 13–14: touch head sen · 17+ Junior 17–18: helmet · U-21 then adults: full bare-knuckle knockdown Square contest area seen from above, uncoted: the contest square inside its safety zone (EKO Art. 3). Sources: IKO Kyokushinkaikan, WKO/EKO Shinkyokushin, IFK/IKKU, Kyokushin-kan — every rule cited to its organisation.

Source: the Paak kyokushin corpus (02 — the per-organisation contact gates; 01 — the area). A = AKA (red), S = SHIRO (white) — the convention is named, never carried by colour alone. The u9 / u13 / u17 / sen bands are a Paak reference, published by no organisation.

Pick an age group

Priorities change completely from one band to the next — and every contact gate is published by an organisation, named each time.

Do

  • Run the grade-by-grade program: at IKO each colour adds its kihon block, its kata and its numbered conditioning (20 push-ups at white → 40 at blue) — this band's content is that table.
  • The yakusoku bridge widens: block-only, then uke-kaeshi (block + counter) — blue at IKO —, sanbon and ippon kumite at every grade for IFK/IKKU, under control.
  • Kumite stays TOUCH: controlled body, head as touch only (WKO/EKO below cadet), protectors on — and the IKO under-15 layer applies in full.

Avoid

  • Percussive head contact: below cadet the head is touch only (WKO/EKO) — and the hand strike to the head is a foul at EVERY age, in every organisation.
  • Pushing, sweeping, attacking a downed opponent: the IKO under-15 layer bans them in competition — training them at this age rehearses a foul.
  • Presenting one organisation as « kyokushin »: even the 10th-kyu belt colour diverges (orange at IKO, RED at IFK/IKKU) — name your dojo's organisation.

Session generator

Age band, duration, theme — and a minuted outline. All 30 drills trace to an organisation document (IKO, WKO/EKO, IFK/IKKU, Kyokushin-kan).

    The drills

    Filter by theme. Any age or contact gate is written into each drill's coaching points, naming the organisation that imposes it.

    The guides

    These drills are in Paak

    The generator above also lives inside the app, on the session itself: pick the age band, the duration and the theme, and Paak builds a five-block minuted outline from this same library of 30 drills — warm-up, two mains, a kumite game form and a cool-down. Edit it, save it to the session — that is free. Printing the session sheet and club-authored drills beyond 5 are in Paak One.

    In Paak

    These drills are in Paak

    The generator is right on the session: plan by the players’ age band and the duration, pick a theme. Paak builds a minuted five-block outline — warm-up, two work blocks, a game and a cool-down — from this same library of 30 drills.

    Planning, editing and saving the session is free.

    What can Paak do for my club?