Rugby Union and Rugby Sevens are not the same sport

They share an oval ball, and that's about it. Paak is the only club-management platform that treats them as two distinct disciplines — different statistics, different sanctions, different match lengths. Because a club that plays both cannot be served by a dropdown labelled "number of players."

Two sports, one ball

An openside flanker stuck at the bottom of a ruck in the 78th minute because he's defending a lineout five metres from his own line — that's rugby union. The same player sprinting 50 metres in a straight line because there is no ruck to commit to and the space is everywhere — that's rugby sevens.

Scrums are uncontested in sevens, lineouts are uncontested, conversions must be drop-kicked, and a yellow card equates to 2 minutes off the pitch (against 10 in XV). On a 14-minute match, 2 minutes is one seventh of the match. That's not the same sport.

Most "multi-sport" platforms treat sevens as XV with fewer players. Paak configures them as two separate disciplines, each with its own stats, its own formations, and its own sanctions. Because rugby clubs deserve a tool that understands the sport better than "rugby with 7 players" or "rugby with 15 players."

How Paak configures the two disciplines

XVRugby Union

Two halves of 40 minutes. 15 players. 8 forwards + 7 backs. Territory rugby, set-piece rugby, multi-phase construction.

  • 10 statistics: tries, conversions, penalty goals, drop goals, tackles, carries, lineouts won, scrums won, mauls driven, turnovers won
  • 4 sanctions: yellow card (10-min sin bin), red card, penalty conceded, free kick
  • 15 positions configured (1–15 with standard role metadata)
  • Dedicated advisor: Fabrice Galthier, XV-focused (set-piece, multi-phase attack)

7sRugby Sevens

Two halves of 7 minutes (10 in finals). 7 players. Uncontested scrums and lineouts. Speed rugby, 2v1 decision-making, Olympic format.

  • 8 statistics: tries, conversions (drop-kicked), penalty goals, tackles, carries, clean breaks, offloads, turnovers won
  • 3 sanctions: yellow card (2 min only), red card, penalty conceded
  • 7 positions configured (3-forward pack + scrum-half + fly-half + centre + wing)
  • Dedicated advisor: Jerome Daret, Sevens-focused (speed, restarts, tournament recovery)

Live scoring: try, conversion, penalty, drop

One tap records a try (5 pts), conversion (2 pts), penalty goal (3 pts), or drop goal (3 pts). Each action is attributed to a player. Team score updates automatically. Post-match, set-piece breakdown (scrums won, lineouts won, mauls driven in XV; breaks + offloads in Sevens) is consolidated into each player's profile.

ActionValueSpecificity
Try5 ptsSame value in XV and Sevens
Conversion2 ptsPlace-kick in XV, drop-kick in Sevens
Penalty goal3 ptsPlace-kick in XV, drop-kick in Sevens
Drop goal3 ptsTracked in XV (rare in Sevens)
Successful tacklePer player, % success rate
Carry with ballEstimated distance tracked

The 15 positions of Rugby Union, each with its role

A loosehead prop isn't evaluated on the same metrics as a right wing. Paak adapts the profile to the position. Numbers 1 through 15 aren't decorative — they correspond to a specific role in the scrum and on the pitch.

1 — LooseheadScrum, ruck support
2 — HookerLineout thrower
3 — TightheadScrum power
4 — LockLineout jumper
5 — LockJumper, mauls
6 — FlankerBreakdown, defence
7 — FlankerJackler, speed
8 — No. 8Forwards/backs link
9 — Scrum-halfRuck base + distribution
10 — Fly-halfKicking, direction
11 — Left wingFinisher, counter
12 — Inside centreLine-breaker
13 — Outside centreDistribution, defence
14 — Right wingFinisher, counter
15 — Full-backCover, counter-attack

In Sevens: pack reduced to 3 forwards (1-2-3) + scrum-half + fly-half + centre + wing. Maximum space, individual error is costly.

Sanctions: the XV / Sevens difference that changes everything

A yellow card in XV = 10 minutes off the pitch — one eighth of the match. A yellow in Sevens = 2 minutes, one seventh of a 14-minute match. Paak applies the correct sanction duration based on the active discipline, not a universal rule.

SanctionXVSevens
Yellow card10-minute sin bin2-minute sin bin
Red cardPermanent dismissalPermanent dismissal
Penalty concededPer-player counterPer-player counter
Free kickLesser than penalty

Full player profile

Position

Prop, hooker, lock, flanker, No. 8, scrum-half, fly-half, centre, wing, full-back. A player can register multiple (versatility is common).

Kicking foot

Right or left. Critical for fly-halves and full-backs attempting penalties and drops.

Jersey number

1 through 23 (starters + bench). The number in rugby isn't cosmetic — it defines the role.

Pack side

Loosehead (side 1) or tighthead (side 3). A tighthead covering loosehead in emergency doesn't have the same metrics to track.

Federation licence

Licence number, age category (school rugby through senior), validity dates. Automatic alert before expiry. Adaptable to any national federation.

Primary discipline

A player can be XV-primary, Sevens-primary, or both. Paak records and adapts the stats shown accordingly.

Automatic metrics

  • Tries per game (season average)
  • Tackle success rate (successful / attempted)
  • Lineout success rate (won / contested)
  • Kicking success rate (conversions + penalties)
  • Turnovers won (particularly tracked for flankers)

Federation qualifications

Refereeing

Club, district, regional, federal grades. Validity and recycling tracked.

Coaching

Federal coaching pathway adapted to each federation (e.g. France: BE Fed, BPJEPS Rugby, DEJEPS, DESJEPS).

Youth pathways

School rugby coaching certifications (e.g. France: Animateur EDR, Éducateur Fédéral). Ages 6 through 14.

What Paak doesn't do (yet)

Tournaments and competition management

Paak does not yet dedicatedly manage Sevens tournament brackets (pools + knockout phase on a single day) or Union league standings with tie-breakers. Individual matches are tracked, but competition-level aggregation remains manual. On the roadmap.

Direct federation licence-portal integration

Most national federation licence portals don't expose public APIs. Licences must therefore be entered in Paak (or imported via CSV from a federation export). Automatic sync doesn't exist — and cannot exist unless the federation opens its API. This is a federation limitation, not a Paak limitation.

Rugby, on top of everything Paak already does

Everything above — XV vs Sevens, 15 positions, per-discipline sanctions, federation licences — is layered on top of the full club management platform. Members, payments, teams, compliance: Paak already handles all of that.

See all features →

Frequently asked questions

Does Paak actually distinguish XV from Sevens?

Yes. Two fully separate configurations in code (since April 2026): separate stats, separate sanctions, separate durations, separate formations. A club that plays both activates both disciplines and each match loads the correct configuration.

Are the 15 XV positions tracked separately?

Yes, with their regulatory numbers (1 through 15 for starters, 16-23 for bench). A player can have a primary position and secondary positions (e.g. versatile 6/7 flanker).

Is the 10-min / 2-min yellow-card rule applied automatically?

Yes. Sanction duration is determined by the active discipline (XV or Sevens). The player is marked under temporary exclusion with a visible countdown on the match interface. Automatic return to pitch when time expires.

Are set-piece stats (scrums, lineouts, mauls) tracked?

In XV yes: scrums won, lineouts won, mauls driven, turnovers won. In Sevens we track clean breaks and offloads instead — set-pieces aren't contested there and don't carry the same information.

Are licences and qualifications tracked?

Yes. Licence number, age category, referee grades (club to federal), coaching qualifications (BE Fed, BPJEPS, DEJEPS, DESJEPS in France; adaptable to other federations). Manual entry or CSV import — no automatic sync with federation licence portals, as they don't expose public APIs.

If you manage a club that plays XV, Sevens, or both, and your current tool pretends they're the same sport: it's time.

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