Table tennis training

Choose your age group, find a drill or prepare a session. The guides explain the sources and age-specific guidance.

The drills and the session generator on this page are also in the app, next to members, teams and sessions: see Paak, the club management software for table tennis.

Built on ITTF laws and frameworks, the FFTT pathway and published research: sources cited in every guide. Drills that are common coaching practice are attributed to no federation. Verified · July 2026

Sources and overview

The Paak knowledge base for table tennis coaches, from Baby Ping to competitive level. Pick your age group: priorities, drills and tactics adapt.

The banner’s geometric motif: a table-tennis table seen from above, in gold line work on a navy ground. The background is a table-tennis table seen from above: the top, the dashed centre line and the net as a double line across the middle. Decorative and unmeasured: the only numbers in the banner are written beside it.
Côté Coach · Table tennis

What the federations actually publish about youth table tennis

ITTF, FFTT, Swiss Table Tennis and DTTB side by side. Table, serve, strokes, age bands, physical preparation: sourced, dated, comparable.

25 published drills
7 guides
4 federations compared
Your age group

Train as a priority

  • Build the four base strokes: FH/BH drive and FH/BH push
  • Introduce serve, receive and the first topspin
  • Correct early: a wrong movement becomes a lasting habit

Avoid at this age

  • Over-competing at the expense of development
  • Locking a style too early
  • Heavy/maximal loading before the growth spurt

Today's session

Pick a duration and a focus: Paak assembles an age-appropriate session outline (warm-up, two blocks, game, cool-down), with the same rules as the generator in the app.

The drills

These drills are in Paak: each card gives the run-through, the coaching points, a harder and an easier version.

Ball-on-bat on the moveA child sets off from the left along a marked path at the bottom of the plate, ball balanced on the bat: a dashed movement numbered 1 follows the full length. Four cones set in a zigzag above are for the second stage: a faint unnumbered path shows the slalom weaving between them. No measurement is printed: the source publishes neither a path length nor a cone spacing.11le parcours marquémarcher le parcours, balle en équilibre sur la raquettepuis le slalom autour des plots
playerfootworkthe other choicemarker
Ball-on-bat on the move

Players balance or juggle the ball on the bat while walking a marked path, then around cones.

u9u13 low 8 min
Drill detail
Set out
A marked path · cones for the slalom · one bat and one ball each
What it trains
Balance or juggle the ball on the bat while walking the marked path, then around the cones. Soft knees, eyes up, relaxed grip, bat flat.

Players balance or juggle the ball on the bat while walking a marked path, then around cones.

Coaching points: Soft knees, eyes up, relaxed grip, bat flat.

↑ Harder: Alternate forehand/backhand face each bounce; add a slalom.

↓ Easier: Catch-and-carry, no juggle.

Roll-and-targetA table seen from above, net in the centre. Two hatched target zones sit on the right-hand half, one top and one bottom. A child stands at the left end. A ball numbered 1 rolls to the first target, and a faint unnumbered path shows the route to the second. No measurement is printed.11le filetcibleciblecontact sous la balle, viser avec tout le brasl’autre cible
playercontrolled ball (serve, push, block)the other choice
Roll-and-target

Player rolls or pushes balls off the bat to hit hoops and targets on the far half.

u9 low 10 min
Drill detail
Set out
One table · hoops or targets set on the far half · balls
What it trains
Roll or push balls off the bat to hit the hoops and targets on the far half. Contact under the ball, aim with the whole arm, follow the target with the eyes.

Player rolls or pushes balls off the bat to hit hoops and targets on the far half.

Coaching points: Contact under the ball, aim with the whole arm, follow the target with the eyes.

↑ Harder: Shrink targets; add a low net.

↓ Easier: Bigger targets, closer distance.

Cooperative mini-rallyA table seen from above, with a low barrier or the net of a midi-table in the centre. Player A at the left end, partner B at the right end. A ball numbered 1 goes from A to B, a ball numbered 2 comes back from B to A: the cooperative rally whose hits are counted. A small hatched zone on B’s half stands for the harder version. No measurement is printed.AB12barrière basse ou filet de midi-tableplus dur : une petite ciblecompter les touches consécutivesrevenir en position d’attente
playeropponent or partnercontrolled ball (serve, push, block)
Cooperative mini-rally

Pair keeps a cooperative rally over a low barrier or midi-table, counting consecutive hits.

u9u13 medium 12 min
Drill detail
Set out
A midi-table, or a table with a low barrier instead of the net · two players · one ball
What it trains
A cooperative rally: the pair keeps the ball going and counts consecutive hits. Return to the ready position, watch the ball onto the bat, control before power.

Pair keeps a cooperative rally over a low barrier or midi-table, counting consecutive hits.

Coaching points: Return to the ready position, watch the ball to the bat, control not power.

↑ Harder: Beat the team record; add a small target zone.

↓ Easier: Roll or hand-feed; larger ball.

King of the tableA table seen from above, net in the centre, one player at each end and three players queueing below the table on the right. A ball numbered 1 crosses the table. Two dotted movements: the loser goes out to the queue, the first in the queue comes in to replace them. No measurement is printed.123451le filetservir réglementairement, garder la balle sur la table, jouer l’espace librele perdant sortle suivant entrele gagnant reste
playeropponent or partnercontrolled ball (serve, push, block)footwork
King of the table

Rotating winner-stays-on points game around one or more tables.

u9u13u17 medium 15 min
Drill detail
Set out
One table or several · a waiting queue · winner stays on
What it trains
Rotating winner-stays-on points game. Serve legally, keep it on the table, play the open space.

Rotating winner-stays-on points game around one or more tables.

Coaching points: Serve legally, keep it on the table, play the open space.

↑ Harder: Sourced variants (J+S-Kids L9 + Cahier 43): winner-points only (the point counts only if the opponent cannot touch the ball); streak scoring (a point needs two straight rally wins); a finishing hit counts double; server-only scoring (the old volleyball rule); the first table to finish calls stop for all; player-invented rules. One-life knockout; constrain the serve type.

↓ Easier: Cooperative scoring, no elimination.

Push-to-push controlA table seen from above, net in the centre. Player A is top left, player B bottom right: they play one diagonal. A ball numbered 1 leaves A and lands short near the net on B’s side, a ball numbered 2 comes back short to A. A faint unnumbered path goes long towards the end of the table: the harder version that varies short and long. No measurement is printed.AB12le filetpoussette en diagonale, courte et bassecontact tôt, juste après le rebondplus dur : varier court et long
playeropponent or partnercontrolled ball (serve, push, block)the other choice
Push-to-push control

Both players push diagonally with backspin, keeping the ball short and low.

u9u13u17sen low 10 min
Drill detail
Set out
One table · two players on one diagonal · one ball
What it trains
Both players push on the diagonal with backspin, keeping the ball short and low. Early contact just after the bounce, open bat, brush under the ball, quiet feet.

Both players push diagonally with backspin, keeping the ball short and low.

Coaching points: Contact early just off the bounce, open bat, brush under, quiet feet.

↑ Harder: Add short/long variation; push to a target corner.

↓ Easier: Slower feed; longer pushes only.

Forehand-drive multiballA table seen from above, net in the centre. Coach D is at the right end with the ball basket beside him; player 1 is bottom left, on the forehand side. A ball numbered 1 leaves the basket for the player’s forehand, a heavy-line stroke numbered 2 goes back to a fixed hatched target at the top of the right half. A faint unnumbered path shows the second feeding zone, on the backhand side. No measurement is printed.D112le filetcible fixepanier de ballesflux rapide de balles sur le coup droitfrappe ou topspin vers la cibleplus dur : deux zones
coach or feederplayercontrolled ball (serve, push, block)attacking stroke (drive, topspin, flick)the other choice
Forehand-drive multiball

Coach feeds a rapid stream of balls to the forehand; the player drives or topspins to a fixed target.

u13u17 medium 15 min
Drill detail
Set out
One table · a coach with a basket of balls · a fixed target on the coach’s half
What it trains
The coach feeds a rapid stream of balls from the basket to the forehand; the player drives or topspins to a fixed target. Hip rotation, contact at the top in front of the body, brush for topspin, recover.

Coach feeds a rapid stream of balls to the forehand; the player drives or topspins to a fixed target.

Coaching points: Rotate from the hips, contact at the peak out front, brush for topspin, recover.

↑ Harder: Move the feed between two spots; switch drive to topspin.

↓ Easier: Slower feed, one spot, count landings.

Serve + third-ballA table seen from above, net in the centre. Server S is at the left end, receiver R at the right end. A ball numbered 1 bounces first on the server’s side, then lands short near the net on R’s side: the backspin serve. A ball numbered 2 comes back as a push. A heavy-line stroke numbered 3 then opens with topspin into the far corner. A faint unnumbered path shows the random return that has to be read. No measurement is printed.SR123le filetservice court coupépoussettetroisième balle : topspin d’ouvertureretour au hasard, poussette ou flip : lire puis attaquer
playeropponent or partnercontrolled ball (serve, push, block)attacking stroke (drive, topspin, flick)the other choice
Serve + third-ball

Server serves short backspin; partner pushes; server plays the opening topspin on the third ball.

u13u17sen medium 15 min
Drill detail
Set out
One table · two players · one ball · the server picks the target before serving
What it trains
The server serves short backspin, the partner pushes, the server plays the opening topspin on the third ball. Pre-plan the third-ball target, recover after serving, brush to open.

Server serves short backspin; partner pushes; server plays the opening topspin on the third ball.

Coaching points: Pre-plan the third-ball target, recover after serving, brush to open.

↑ Harder: Partner returns randomly (push or flick); read and attack.

↓ Easier: Fixed return to one spot; slower.

Two-one footworkA table-tennis table seen from above, net in the centre. Player 1, right-handed, works from the left end; partner 2 returns from the right end. Three heavy-line strokes, numbered 1 to 3, leave from the backhand corner at the top, from the backhand corner again after a pivot, then from the wide forehand at the bottom. Two dotted movements link those positions: the pivot, then shuffle steps without crossing the legs. No measurement is printed.12123le filetrevers, du coin reverspivotcoup droit pivoté, encore du coin reverspas chassés, jambes jamais croiséescoup droit grand angle
playeropponent or partnerattacking stroke (drive, topspin, flick)footwork
Two-one footwork

Pattern: one backhand from the backhand corner, then two forehands (pivot + wide forehand); repeat with shuffle steps.

u13u17 medium 12 min
Drill detail
Set out
One table · a partner who returns the ball · one ball in play
What it trains
The pattern: one backhand from the backhand corner, then two forehands, the pivot then the wide one. Shuffle steps, never crossed legs, low centre of gravity, recover between balls.

Pattern: one backhand from the backhand corner, then two forehands (pivot + wide forehand); repeat with shuffle steps.

Coaching points: Shuffle steps, never crossed legs; low centre of gravity; recover between balls.

↑ Harder: Add pace or counter-topspin; play the last ball free.

↓ Easier: Push-only version, slower tempo.

Falkenberg drillA table seen from above, net in the centre, player 1 at the left end, partner 2 at the right end. Three heavy-line strokes numbered 1 to 3 leave from the backhand corner at the top, from the backhand corner after the pivot, then from the forehand corner at the bottom. Two dotted movements link those positions, the second annotated "cross-steps for the wide forehand". A faint unnumbered path returns from the third position to the first: the sequence is a loop. No measurement is printed.12123le filetrevers, coin reverspivoter complètementcoup droit pivoté, coin reverspas croisés pour le grand anglecoup droit, coin coup droitla boucle recommence
playeropponent or partnerattacking stroke (drive, topspin, flick)footworkthe other choice
Falkenberg drill

Three-ball loop: backhand from the backhand corner, pivot forehand from the backhand corner, forehand from the wide forehand corner; repeat.

u17sen high 15 min
Drill detail
Set out
One table · a partner who returns the ball · three-ball loop, repeated
What it trains
Three balls on a loop: backhand from the backhand corner, pivot forehand from the backhand corner, forehand from the wide forehand corner, then repeat. Pivot fully, cross-steps for the wide forehand, balance and fast recovery.

Three-ball loop: backhand from the backhand corner, pivot forehand from the backhand corner, forehand from the wide forehand corner; repeat.

Coaching points: Pivot fully, use cross-steps for the wide forehand, balance, fast recovery.

↑ Harder: Multiball version; add counter-topspin; free finish.

↓ Easier: Reduce to two balls; block instead of topspin.

Topspin-vs-blockA table seen from above, net in the centre. Player A is at the forehand corner bottom left, player B at the forehand corner top right: they play the forehand diagonal. A heavy-line stroke numbered 1 leaves A as a topspin, a ball numbered 2 comes back from B as a block. A faint unnumbered path heads for the other corner: the active block changing placement. No measurement is printed.AB12le filetA topspine : contact brossé, poussée des jambes, replacementB bloque : contact tôt, absorber avec le troncbloc actif : B change le placement
playeropponent or partnerattacking stroke (drive, topspin, flick)controlled ball (serve, push, block)the other choice
Topspin-vs-block

Player A topspins (opens against backspin then rallies); player B blocks, passive then active punch-block.

u17sen high 15 min
Drill detail
Set out
One table · two players on the forehand diagonal · one ball
What it trains
A topspins, first opening against backspin, then in the rally: brush contact, leg drive, recover. B blocks, passive first, then an active punch-block: early contact, absorb with the core.

Player A topspins (opens against backspin then rallies); player B blocks, passive then active punch-block.

Coaching points: Looper: brush contact, leg drive, recover. Blocker: early contact, absorb with the core.

↑ Harder: Blocker changes placement (irregular); looper loop-kills the weak block.

↓ Easier: Both stay on one diagonal; slower.

Banana-flick openA table seen from above, net in the centre. Partner B is at the right end, player A at the left end, on the backhand side. A ball numbered 1 leaves B and lands short near the net on A’s side: the short serve or push. A heavy-line stroke numbered 2 leaves A as a banana flick to the far corner. A faint unnumbered path shows the point goes on. No measurement is printed.BA12le filetservice ou poussette courteflip banane : coude haut, poignet, contact au sommet du rebondpuis jouer le point
opponent or partnerplayercontrolled ball (serve, push, block)attacking stroke (drive, topspin, flick)the other choice
Banana-flick open

Partner serves or pushes short; the player flicks (banana) to open, then plays out the point.

u17sen medium 12 min
Drill detail
Set out
One table · two players · one ball · the partner serves or pushes short
What it trains
The partner serves or pushes short; the player flicks (banana) to open, then plays out the point. Relaxed grip, wrist whip, elbow high, contact at the top of the bounce.

Partner serves or pushes short; the player flicks (banana) to open, then plays out the point.

Coaching points: Loose grip, wrist snap, elbow up, contact at the top of the bounce.

↑ Harder: Mix banana and strawberry flicks; add a fourth-ball attack.

↓ Easier: Forehand flick on a no-spin feed; slower.

Conditioned matchA table seen from above, net in the centre. Player A at the left end, B at the right end. First theme, numbered: a ball 1 short near the net on B’s side, a ball 2 as the receive, a heavy-line stroke 3 attacking the third ball. Second theme, as a faint unnumbered path: a stroke into a hatched zone in the middle of B’s half, the only place where the point counts. No measurement is printed.AB123le filetle milieuthème : servir courtremisepuis attaquer la troisième balleautre thème : seuls comptent les points gagnés au milieu
playeropponent or partnercontrolled ball (serve, push, block)attacking stroke (drive, topspin, flick)the other choice
Conditioned match

Match play with a constraint: for example, must serve short and attack the third ball, or points only count when attacking the middle.

u17sen medium 15 min
Drill detail
Set out
One table · two players · one ball · a constraint announced before the game
What it trains
Match play with a constraint, for example serve short and attack the third ball, or count only the points won by attacking the middle. Hold the players to the pattern; debrief between games on what worked.

Match play with a constraint: for example, must serve short and attack the third ball, or points only count when attacking the middle.

Coaching points: Enforce the pattern; reflect on what worked between games.

↑ Harder: Tighten the constraint; add a scoring bonus for the target.

↓ Easier: Loosen the constraint; cooperative points.

Irregular multiballA table seen from above, net in the centre. Coach D is at the right end with the ball basket, player 1 at the left end. Three balls numbered 1 to 3 leave the basket for three different spots: short in the middle, wide on the forehand side at the bottom, then on the backhand side at the top for a topspin opening. Two dotted movements show the player moving up and down along his end of the table. No measurement is printed.D1123le filetpanier de ballesservice courtballe écartéedémarragelire tôt, replacement complet
coach or feederplayercontrolled ball (serve, push, block)footwork
Irregular multiball

High-tempo random-placement multiball mixing a short serve, topspin openings and wide balls under fatigue.

sen high 15 min
Drill detail
Set out
One table · a coach with a basket of balls · random placement, high tempo
What it trains
High-tempo multiball with random placement, mixing a short serve, topspin openings and wide balls under fatigue. Read early, decision speed, full recovery, keep the quality when tired.

High-tempo random-placement multiball mixing a short serve, topspin openings and wide balls under fatigue.

Coaching points: Read early, decision speed, full recovery, maintain quality when tired.

↑ Harder: Longer sets; add a decision rule (attack vs control).

↓ Easier: Semi-regular pattern; shorter sets.

Decorative strip: a fine outline of a table-tennis table; this drill has no diagram.
Scouting match play

Match where the player scouts the opponent's serve and receive tendencies and adjusts each game.

sen medium 20 min
Drill detail

Match where the player scouts the opponent's serve and receive tendencies and adjusts each game.

Coaching points: Use the opening game as reconnaissance; adjust serves and placement; manage momentum, timeouts and towel breaks.

↑ Harder: Add a written between-games plan; video review after.

↓ Easier: Coach cues the read live; a single tendency only.

Multiball circuit: feeder and courseA table is drawn on the left, net included, with feeder D at one end and child 1 at the other. A ball numbered 1 stands for the five forehand balls. To the right of the table, three cones form a slalom and a marked zone serves as the jump zone: a dotted path links the slalom then the zone. A faint unnumbered path takes the child back to the queue. No measurement is printed on the plate; the 1.5 m distance published by the source appears in the caption.D121le filetzone de sautcinq balles de coup droitenchaîner aussitôt le parcourspuis rejoindre la filele distributeur,avec sa réserve de balles
coach or feederplayercontrolled ball (serve, push, block)footworkthe other choicemarker
Multiball circuit: feeder and course

One table, a feeder with a ball supply, a short circuit alongside (slalom markers, a jump zone).

u9 medium 12 min
Drill detail
Set out
One table · a feeder with a ball supply · a short circuit alongside: slalom markers, a jump zone
What it trains
The child takes five forehand balls from the feeder, immediately runs the circuit, then rejoins the queue. Forehand counter-attack: the racket finishes touching the opposite shoulder; stance slightly open to the table; weight transfer and upper-body rotation through the hit.

One table, a feeder with a ball supply, a short circuit alongside (slalom markers, a jump zone). The child takes five forehand balls from the feeder, immediately runs the circuit, then rejoins the queue.

Coaching points: Forehand counter-attack: the racket finishes touching the opposite shoulder; stance slightly open to the table; weight transfer and upper-body rotation through the hit. Take the ball in the descending phase, about 1.5 m from the table.

↑ Harder: 8-10 balls per turn; two placements; shorten the circuit to raise density; finish with a shadow stroke.

↓ Easier: Three balls; higher and slower feed; drop the circuit; a platform under the child if the table is too high.

Elbow and corner: reactive blockA table seen from above, net in the centre. A attacks from the left end, B blocks at the right end. A heavy-line stroke numbered 1 aims at B’s elbow, in the middle of his end of the table. A ball numbered 2 comes back as a block. A stroke numbered 3 goes to B’s forehand corner, at the top, for the case where he blocked on the forehand; a faint unnumbered path goes to his backhand corner, at the bottom, for the other case. No measurement is printed.AB123le filetA attaque dans le coude de BB bloque, en coup droit ou en reversbloc en coup droit : balle suivante au coin coup droitbloc en revers : coin revers
playeropponent or partnerattacking stroke (drive, topspin, flick)controlled ball (serve, push, block)the other choice
Elbow and corner: reactive block

Two players: A attacks, B blocks. A attacks into B's elbow. If B blocks forehand, A's next ball goes to the forehand corner; if B blocks backhand, the next goes to the backhand corner.

u13 medium 12 min
Drill detail
Set out
One table · two players: A attacks, B blocks · one ball
What it trains
A attacks into B’s elbow. If B blocks on the forehand, A’s next ball goes to the forehand corner; if B blocks on the backhand, it goes to the backhand corner. B trains the forehand-or-backhand decision at the elbow; A cannot prepare anything: he reads B’s block.

Two players: A attacks, B blocks. A attacks into B's elbow. If B blocks forehand, A's next ball goes to the forehand corner; if B blocks backhand, the next goes to the backhand corner. The cycle repeats while returns succeed.

Coaching points: B trains the forehand/backhand decision at the elbow, the zone the DTTB repeatedly names as the structural weakness of two-winged systems. A cannot pre-plan: A must read B's block.

↑ Harder: Alternate corners before opening the point; start from a short backspin serve, then from a long push; B deliberately alternates between elbow and corners.

↓ Easier: Basket-fed to one fixed spot, then two announced spots, then reactive. Slow the attack; 5-ball series.

Decorative strip: a fine outline of a table-tennis table; this drill has no diagram.
Strength: cross-section training

10-15 repetitions per set at 50-70% of maximum, 3-6 sets, with 2-5 minutes of recovery between sets.

u17 high 30 min
Drill detail

10-15 repetitions per set at 50-70% of maximum, 3-6 sets, with 2-5 minutes of recovery between sets. Machines or free weights, chosen to keep spinal loading low.

Coaching points: Prerequisites stated by the federation: thoroughly warmed musculature and technically faultless execution. Table tennis is asymmetric: watch for left/right imbalance and train agonists, antagonists AND synergists.

↑ Harder: Toward pyramid training, then intramuscular-coordination work at 85-100% of maximum.

↓ Easier: Below 13-15, drop the added weights entirely: body weight and small loads only, whole-body emphasis on abdominal and back musculature, via functional gymnastics, circuits with jumping and throwing, obstacle courses and small games.

Forehand topspin: preparatory forms (no table, then fed ball)On the left, free space beside the table where child 1 does stages 1 and 2: the shadow stroke, then a hand-held or tossed ball. A dotted movement then takes the child to the left end of the table, drawn on the right with its net. Feeder D is at the right end: a ball numbered 1, topspin or no-spin, arrives on the child’s forehand, and a heavy-line stroke numbered 2 goes back as a topspin. No measurement is printed.1D12le filetà côté de la tablepuis étape 3, à la tableballe liftée ou sans effet, jamais coupéetopspin coup droit : de bas-arrière vers haut-avantétapes 1 et 2 :geste à vide, puisballe tenue oulancée à la main
playercoach or feederfootworkcontrolled ball (serve, push, block)attacking stroke (drive, topspin, flick)
Forehand topspin: preparatory forms (no table, then fed ball)

Three stages. Stage 1, no ball and no table: rehearse the stroke path from back-low to front-high, the racket staying in the plane of the stroke.

u9 low 12 min
Drill detail
Set out
Free space beside the table · one ball per child · a feeder at the table
What it trains
Three stages. With no ball and no table, rehearse the stroke path from back-low to front-high, racket in the plane of the stroke. Then the same movement onto a hand-held or tossed ball. Then at the table, on a topspin or no-spin ball from the feeder, never backspin at this stage.

Three stages. Stage 1, no ball and no table: rehearse the stroke path from back-low to front-high, the racket staying in the plane of the stroke. Stage 2, with a ball beside the table: the same movement onto a hand-held or tossed ball. Stage 3, at the table: the feeder plays a topspin or a no-spin ball, never backspin at this stage, because the federation states the forehand topspin is easier to learn against an incoming topspin ball.

Coaching points: Where this comes from, and what it is not. Only the German federation teaches topspin at this age: the DTTB framework opens the stroke at stage FS 2 = 8-9 and leaves it out of FS 1 = 4-7. Swiss Table Tennis places topspin two years later, at U13 = 10-12, though its curriculum tables carry the running header "Nachwuchsförderungskonzept 2008", so treat the Swiss gate as directionally sound rather than as today's confirmed Swiss position. The J+S-Kids series never mentions topspin across its ten lessons; the FFTT's Baby Ping has no stroke curriculum at all before 7. So run this as the German route, not as settled practice, and only with the 8-9 end of the group. The DTTB's own fault list: keep the racket in the plane of the stroke, a straying elbow or wrist being the usual cause; brush the ball, never lift it by opening the blade; the feet must not be parallel to the end line or the hips and shoulders cannot rotate; the playing arm is nearly extended at the end of the backswing, otherwise the forearm contributes nothing; the free arm points at the ball on the backswing and rotates back with the hips and shoulders on the hit, keeping the torso forward and the legs low; the weight transfers, and early; contact is never behind or beside the body; the finish is neither behind nor above the head, nor at chest height.

↑ Harder: Shadow stroke, then hand-fed, then basket-fed to one fixed placement, then basket-fed to two placements, then against a partner's block.

↓ Easier: Shadow only, five repetitions at a time, mirroring the coach; slower tempo; a bigger and softer ball as in the first J+S-Kids lessons. If the table is too high for the child (the DTTB states it usually is at this age), put a mat or a platform under them.

Light signal: block positioning, no ballA table seen from above, net in the centre. Five cones sit on the child’s half: backhand short and backhand long at the top, forehand short and forehand long at the bottom, one cone in the middle. Child 1 waits at the left end; coach C at the right end calls a colour. A dotted movement numbered 1 takes the child to the called cone, a second numbered 2 brings them back to the ready position. There is no ball. No measurement is printed.1C12le filetrevers courtcoup droit courtrevers longcoup droit longmilieu1 : aller au plot annoncé,mimer le geste2 : revenir en positiond’attentele coach annonce une couleur
playercoach or feederfootworkmarker
Light signal: block positioning, no ball

Five colour-coded cones on the table: forehand short, backhand short, forehand deep, centre, backhand deep.

u9 low 10 min
Drill detail
Set out
One table · five colour-coded cones on the table · no ball
What it trains
The coach calls a colour; the child moves to that cone, mimes the stroke that belongs there, a block at the two short cones, then returns to the ready position. On the backhand block the contact point is in front of the body; on the forehand block the body is not square to the table and the weight transfers.

Five colour-coded cones on the table: forehand short, backhand short, forehand deep, centre, backhand deep. No ball. The coach calls a colour; the child moves to that cone, mimes the stroke that belongs there (a block at the two short cones) and returns to the ready position.

Coaching points: Where this comes from. The drill is Swiss-published (mobilesport.ch, 2024) and carries no age of its own, and the federations disagree about when the block is taught. The German DTTB opens it at stage FS 2 = 8-9; Swiss Table Tennis places it at U11 = 8-10, which overlaps the top of this band, though its curriculum tables are headed "Nachwuchsförderungskonzept 2008"; J+S-Kids has no block exercise in its ten lessons and the FFTT's Baby Ping no stroke curriculum. Read it as the German placement with Swiss corroboration, not as consensus, and use it with the 8-9 end of the group. Because there is no ball, the two DTTB block essentials can be corrected without any timing pressure: on the backhand block the contact point is in front of the midline of the body, and on the forehand block the body is not square to the table and the weight transfers. Without that, the federation says, an active block is not possible. The source's own coaching question: how do you get into position fastest while staying stable enough to play the stroke?

↑ Harder: Numbers instead of colours; then a sum whose answer is the cone number; then a whole sequence of colours called at once; then a two-player version with the cones placed simultaneously.

↓ Easier: Three cones instead of five; slower calls; movement only, with no stroke mimed.

Tomahawk serveA table seen from above, net in the centre. Server A is at the left end, receiver B at the right end. A ball numbered 1 bounces on A’s side then crosses to B: the tomahawk serve. Two faint unnumbered paths: a short serve that stays near the net on B’s side, and a long serve that runs off the end, which B lets drop in the floor-is-lava game. No measurement is printed.AB1le filetraquette tenue comme un marteau, frotter côté coup droitplus dur : court, deux rebonds chez Bservice long : B laisse tomber la balle (lave), point pour B
playeropponent or partnercontrolled ball (serve, push, block)the other choice
Tomahawk serve

Serve played with the bat held like a hammer, head pointing up, brushing the ball on the forehand side: backspin, topspin or sidespin depending on the contact.

u9u13 low 12 min
Drill detail
Set out
One station of the circuit: a table, two players, balls · two or three minutes per station, then rotate
What it trains
The tomahawk serve: bat held like a hammer, head pointing up, the ball brushed on the forehand side; the contact arc decides the spin, backspin, topspin or sidespin. Learn the spins first, disguise them later.

Serve played with the bat held like a hammer, head pointing up, brushing the ball on the forehand side: backspin, topspin or sidespin depending on the contact. Run it as the federation’s station circuit, whose frame is printed verbatim: « Chacun des enfants et des jeunes effectue pendant deux ou trois minutes l’exercice demandé à chaque poste, puis change de poste. »

Coaching points: Bat held like a hammer, head pointing up. Brush the ball on the forehand side; the contact arc decides the effect. Learn the effects first and hide them second, the federation’s own line: « Entraînez-vous d’abord à imprimer les différents effets, et quand vous les maîtrisez, essayez de les masquer pour feinter votre adversaire. » DO NOT CONFLATE the hammer serve with the shovel serve (pioche / Schaufelaufschlag): the official Swiss French and German lists both carry them as SEPARATE items (service pendulaire, service marteau, service pioche, service rentrant, service revers, service court, service long). The FR/DE-to-EN mapping onto « tomahawk » is graded SECONDARY: no source writes the equivalence out, the evidence is a shared publisher URL slug. This is the ONE gesture in this group whose age the source itself states: « enfants et jeunes ».

↑ Harder: Serve to land anywhere legally. Then serve short, two bounces on the far half. Then call the effect before each serve. Then the federation’s constraint game, verbatim: « Un sol recouvert de lave : A et B disputent un match en jeu libre, mais seuls sont autorisés les services courts avec lesquels la balle rebondit deux fois sur la table. Si B voit que le service de son adversaire est long et que la balle ne va toucher qu’une fois sa moitié de table, il ou elle laisse la balle tomber au sol (lave) et remporte alors un point. »

↓ Easier: Serve from the middle of the table. Drop the effect requirement and keep the grip. Bigger, slower ball.

Flip (banana flick)A table seen from above, net in the centre. B serves from the right end, A receives at the left end, on the backhand side. Four numbered beats: ball 1, B’s short serve near the net on A’s side; stroke 2, A’s flick to B’s backhand at the bottom right; ball 3, B’s diagonal block to A’s backhand corner at the top; a dotted movement where A pivots; stroke 4, the pivot forehand attack. No measurement is printed.BA1234le filetB sert courtA flippe vers le revers de BB bloque en diagonaleA pivoteattaque décisive en coup droit pivoté
opponent or partnerplayercontrolled ball (serve, push, block)attacking stroke (drive, topspin, flick)footwork
Flip (banana flick)

Short backhand serve-return with topspin and sidespin, played over the table to seize the initiative on the second ball.

u13u17sen medium 12 min
Drill detail
Set out
One table · two players · one ball · the federation’s rally chain
What it trains
The flick as a serve return, played over the table to take the initiative on the second ball, inside the published chain: B serves short, A flicks to B’s backhand, B blocks on the diagonal, A pivots and attacks with the forehand. Elbow high, the wrist gives the sidespin; plan the fourth ball.

Short backhand serve-return with topspin and sidespin, played over the table to seize the initiative on the second ball. Trained inside the federation’s rally chain rather than in isolation: « B sert court, A retourne en effectuant un flip de façon que la balle aille sur le revers de l’adversaire, B bloque en diagonale, A pivote pour jouer en coup droit et tente d’effectuer une attaque décisive. »

Coaching points: Serve-receive only: this is a second-ball stroke against short or half-long serves. The job is to turn a defensive situation into an attack, not to win the point outright. High elbow; the wrist supplies the sidespin. It sets up the fourth ball, so plan that before playing it. NAMING, AND IT MATTERS FOR BOTH SEARCH AND EXPORTS: the official Swiss French stroke vocabulary is Topspin, Flip, Bloc, Poussette, Poussette courte, Frappe, Contre-topspin, Contre-attaque; « banane » appears in NO official French source, though chiquita is a confirmed synonym of banana flick. A curriculum export must print « Flip »; a coach searching « banane » must land here. No eponym in the copy: the ITTF credits « the FIRST USE of the shot to Petr Corbel » (first use, not invention, and it misspells Korbel), while the only source asserting « inventé par Korbel » is an unattributed glossary.

↑ Harder: Fed short backspin to one spot, flick only. Flick to a called side. Then the full « Enchaînement personnel » chain. Then live serve, the receiver reading short against half-long.

↓ Easier: Push the short ball instead, then progress to the flick. Feed by hand, no spin. Contact point marked on the table.

Tournante: around the tableA table seen from above, net in the centre, three players queueing at each end. The first of the left queue serves diagonally: a ball numbered 1. A dotted movement numbered 2 takes him along the bottom of the table, left to right, to the back of the opposite queue; a second, unnumbered movement shows the right-hand players turning the same way, along the top. Together they form a counter-clockwise rotation. No measurement is printed.12345612le filetservice en diagonaleaprès sa frappe, courir à l’autre boutdans le sens inverse des aiguilles d’une montre
playercontrolled ball (serve, push, block)footwork
Tournante: around the table

One table, one ball, players in single file at both ends. Serve diagonally, then each player runs counter-clockwise to the other end after their stroke.

u9u13 medium 12 min
Drill detail
Set out
One table · one ball · players in single file at both ends · three lives each
What it trains
Serve diagonally, then each player runs counter-clockwise to the other end after their stroke. A mistake costs a life; eliminated players do a side task; the last two play the final with their remaining lives. Play with intent, run to the queue.

One table, one ball, players in single file at both ends. Serve diagonally, then each player runs counter-clockwise to the other end after their stroke. Three lives each; a mistake costs one; eliminated players do a side task (e.g. juggling). The last two play a head-to-head final with their remaining lives.

Coaching points: Play with intention: a random return gets you eliminated. Watch the ball straight after your own stroke; recover into the queue at speed. Keep the side task physical at this age: nobody stands around.

↑ Harder: Source-listed: obstacles between strokes; two tables side by side with a mat as the net; one shared racket per side; reverse the rotation; each life on a different grip or hand; à l'américaine: an eliminated player returns when the player who forced the error goes out.

↓ Easier: Foam or oversized balls; two lives; slow serve with no diagonal requirement.

Tu pointes? (A4-sheet placement game)A table seen from above, net in the centre. Two small hatched sheets lie on each half: A’s on the left, B’s on the right. Player A, at the left end, plays a ball numbered 1 to a free spot on B’s half. A faint unnumbered path lands on one of B’s sheets: that point is lost for A. No measurement is printed.AB1le filetles feuilles de Bles feuilles de Ajouer à l’écart des feuilles de Bballe sur une feuille de B : point PERDU
playeropponent or partnercontrolled ball (serve, push, block)the other choice
Tu pointes? (A4-sheet placement game)

One table, two players. Each places two A4 sheets anywhere on their OWN half.

u9u13 low 10 min
Drill detail
Set out
One table · two players · two A4 sheets each, placed anywhere on their own half
What it trains
A placement-reading game: each player puts two sheets on their own half, and landing on one of the opponent’s sheets loses the point. Spot the opponent’s sheets and aim elsewhere, use your own as decoys; look at the other half before serving or receiving.

One table, two players. Each places two A4 sheets anywhere on their OWN half. Normal match rules, but landing the ball on one of the opponent's sheets LOSES you the point. Win the set while steering clear of the paper.

Coaching points: A placement-reading game: notice where the opponent's sheets are and aim away, while using your own sheets as decoys. Build the read-then-decide habit: look at the opponent's table before serving or returning.

↑ Harder: Three sheets; reposition sheets between sets; landing on your own sheet gives the opponent a bonus point; add a short-serve-only constraint.

↓ Easier: One central sheet each; a larger A3 sheet; play cooperatively first, both avoiding all sheets.

Decorative strip: a fine outline of a table-tennis table; this drill has no diagram.
Course-poursuite: the comeback match

One table, two players, a normal set to 11, but the score STARTS at 6:8 against the server, who must reverse the trend.

u9u13 medium 10 min
Drill detail

One table, two players, a normal set to 11, but the score STARTS at 6:8 against the server, who must reverse the trend. Normal rules from there, two clear points to win.

Coaching points: The server is under immediate pressure: thoughtless serving hands over the set, so every point needs a plan. The returner practises protecting a lead, a different tactical mindset from building one. Between sets, ask what changed when they were behind.

↑ Harder: Start at 5:8; the server may only win on a named serve type; swap roles after each game and compare comeback rates.

↓ Easier: Start at 7:8, or let the server lead 8:6 and the returner chase; play to 9.

Battre le champion: winner stays, loser refereesA table seen from above, net in the centre. Champion 1 at the left end, challenger 2 at the right end, referee 3 below the table, in line with the net. A ball numbered 1 crosses the table. A movement numbered 2 takes the loser, here player 2, to the referee’s place; a movement numbered 3 brings the referee in as challenger. No measurement is printed.123123le filetun set de cinq points, service alterné à chaque pointle perdant devient arbitrel’arbitre entre comme challengerle gagnant restel’arbitre
playeropponent or partnercoach or feedercontrolled ball (serve, push, block)footwork
Battre le champion: winner stays, loser referees

One table, three children: two play a 5-point set (service alternates every point), one referees.

u9 medium 9 min
Drill detail
Set out
One table · three children: two players, one referee · one ball
What it trains
Two children play a short set, service alternating every point, the third referees. The winner stays, the loser becomes the referee, the referee steps in as challenger; after four wins in a row the champion gives up the table. The hidden lesson: from the chair the child learns the service rules, the scoring and fair play.

One table, three children: two play a 5-point set (service alternates every point), one referees. The winner stays, the loser becomes the referee, the referee steps in as challenger. Four consecutive wins and the champion must cede the table regardless.

Coaching points: The referee role is the hidden lesson: the child learns the service rules, the scoring and fair play from the adjudicator's seat. Brief it clearly: where to stand, how to call the score, what a let is. The 4-win cap keeps one dominant child from monopolising the table.

↑ Harder: Sets of 7 or 11; the champion picks the serving side; constrain the serve (short only, backhand only); a rally longer than 5 strokes earns a bonus point.

↓ Easier: Sets of 3; win cap at 2; foam or oversized balls.

Playing styles

Six archetypes of the modern game; real players blend them. A style is built, not decreed.

Strengths: Versatility, attacks on both wings, no glaring weakness.

Weaknesses: Can lack a hard finisher; vulnerable at the middle and wide forehand.

Exemplars: Ma Long · Fan Zhendong · Timo Boll

Which equipment?

The principle: control over speed. Keep the same blade for years; invest in 3-star balls and shoes instead.

Beginner Pre-assembled ALL control bat · controllable inverted rubber ~1.8 mm · training balls
Recreational / club 5-ply ALL/ALL+ wood · controllable Euro inverted · first 3-star balls
Competitive Move to custom: OFF-/OFF wood or first inner-carbon · harder forehand, softer backhand
Elite OFF/OFF+ carbon · pro rubbers · ITTF 3-star balls only · several pairs of shoes

Official ball: 40 mm "40+" plastic, 2.7 g. Blade ≥85% natural wood; ITTF-approved rubbers (LARC list); one side black, the other red/pink/purple/green/blue (since Oct 2021). VOC glues banned since 2008. Verified July 2026.

Signature gestures

The vocabulary you hear in the hall, with the federation’s own definition word for word, the name people actually use when it differs from the official one, and the points where the sources disagree.

  • Glossary
Show the 2 gestures Collapse the gestures

Tomahawk serve

Glossary Baby Ping · U9U11–U13

Serve played with the bat held like a hammer, head pointing up, brushing the ball on the forehand side: backspin, topspin or sidespin depending on the contact.

The federation’s word
Service marteau / Hammeraufschlag
By language
FR Service marteau EN Tomahawk serve DE Hammeraufschlag The FR/DE-to-English “tomahawk” mapping is graded SECONDARY: no source writes the equivalence out, the evidence is a shared publisher URL slug. It is therefore never presented as federation-stated.

Drill published by Swiss Table Tennis and the OFSPO

Service pendulaire, Service Marteau, Service pioche, Service rentrant, Service revers, Service court, Service long
mobilesport.ch, Swiss Table Tennis / OFSPO, official serve list Hammer and shovel are two DISTINCT items on this list, in French as in German (marteau / pioche, Hammer / Schaufel). Conflating them is the commonest mistake.
Chacun des enfants et des jeunes effectue pendant deux ou trois minutes l’exercice demandé à chaque poste, puis change de poste.
mobilesport.ch, “Entraînement de station”, the framing sentence Only the framing sentence is published here. The ten stations of the circuit are not reproduced: what we hold is a research summary, not the federation’s text.
Un sol recouvert de lave : A et B disputent un match en jeu libre, mais seuls sont autorisés les services courts avec lesquels la balle rebondit deux fois sur la table. Si B voit que le service de son adversaire est long et que la balle ne va toucher qu’une fois sa moitié de table, il ou elle laisse la balle tomber au sol (lave) et remporte alors un point.
mobilesport.ch, the “lava floor” constraint game Free, federation-published and genuinely good: only short serves bouncing twice are legal, and a long serve lets the receiver drop the ball on the “lava” for a point.

What a coach needs to know

  • Bat held like a hammer, head pointing up. Brush the ball on the forehand side; the contact arc decides the effect.
  • Learn the effects first, hide them second: the order is the federation’s: “train the different spins first, and once you master them, try to disguise them.”
  • Do not conflate the hammer serve with the shovel serve: the official Swiss lists carry them as two different serves.
  • This is the one gesture here whose age the source itself states: « enfants et jeunes », in a manual titled “for children and young people”.

What is contested: Service marteau = Hammeraufschlag = tomahawk?

  • All three name the same serve sources: shared publisher URL slug (« Apprendre le service marteau » served at /learn-tomahawk-serve) Secondary source No source writes the equivalence explicitly.

Where Paak lands: The mapping is graded SECONDARY and never presented as federation-stated. Useful for search, not for a curriculum export.

Often confused with: The shovel serve (service pioche / Schaufelaufschlag), another item on the same official list, not a variant of the hammer.

Banana flick

Glossary U11–U13U15U19+ / Senior

Short backhand serve-return with topspin and sidespin, played over the table to seize the initiative on the second ball.

The federation’s word
Flip
The word in the hall
Banane / Chiquita
By language
FR Flip EN Banana flick DE Flip The purest case of the register split. The official French stroke vocabulary is Topspin · Flip · Bloc · Poussette · Poussette courte · Frappe · Contre-topspin · Contre-attaque. « Banane » appears in NO official French source, yet it is the word everyone uses in the hall. A curriculum export must print “Flip”; a coach searching “banane” has to land here.

Drill published by Swiss Table Tennis and the OFSPO

B sert court, A retourne en effectuant un flip de façon que la balle aille sur le revers de l’adversaire, B bloque en diagonale, A pivote pour jouer en coup droit et tente d’effectuer une attaque décisive.
mobilesport.ch, Swiss Table Tennis / OFSPO, « Enchaînement personnel » The right exercise precisely because it puts the flip inside a rally CHAIN instead of isolating it: short serve, flick to the backhand, diagonal block, pivot, decisive forehand.

What a coach needs to know

  • Serve-receive only: this is a second-ball stroke against a short or half-long serve.
  • The job is to turn a defensive situation into an attack, not to win the point outright.
  • High elbow; the wrist supplies the sidespin.
  • The flick sets up the fourth ball. Plan that before playing it, not after.
  • “Chiquita” is a confirmed synonym. “Virgule” is attested only in a forum thread title: unverified, so not carried.

Origin · Disputed No eponym published as fact. The ITTF speaks of first use, not invention; the detail and the sources are below.

What is contested: Who invented the shot

  • “Future table tennis historians will credit the FIRST USE of the shot to Petr Corbel. But it wasn’t until Zhang Jike trademarked the banana and took it all the way to a world title that it really caught on.” sources: ITTF, 10.09.2017 Primary source The ITTF says FIRST USE, not invention, and misspells Korbel as “Corbel”.
  • “Invented by the Czech Petr Korbel” sources: winpongmag.com Unverified No author, no date, no citation: the only source making a claim the ITTF itself declines to make.

Where Paak lands: We do not publish “invented by Korbel”. The ITTF’s wording is the ceiling of what can be written.

Often confused with: The “Banana-flick open” drill already in the library: this card carries the FEDERATION term and the published rally chain.

The generator is in Paak too

Inside the app, right on your team’s session: pick the age band, the duration and the theme, and Paak builds a minuted five-block session outline. Edit it, save it, that is free. Printing the session sheet and club-authored drills beyond 5 are available in Paak One.

In Paak

These drills are in Paak

The generator is right on the session: plan by the players’ age band and the duration, pick a theme. Paak builds a minuted five-block outline (warm-up, two work blocks, a game and a cool-down) from this same library of 25 drills.

Planning, editing and saving the session is free.

And your members register by themselves: the online registration form

You coach, but you don’t run the club? Send this guide to your president