Côté Coach · Ice hockey

Coaching ice hockey, from the first skates to adults

Choose your age group, find a drill or prepare a session. The guides explain the sources and the gates by federation.

The drills and the session generator on this page are also in the app, next to members, teams and sessions: see Paak, the club management software for ice hockey.

Sources and overview

A free knowledge base built on the federations' own texts: the IIHF rule book 2026/27, the documents of Hockey Canada and Hockey Québec, USA Hockey, the FFHG (the federal École de hockey guide, the U9 U11 U13 cahiers des charges, the medical regulation), the SIHF, the ÖEHV and England Ice Hockey, cited as such. Hockey has no single contact age: body checking depends on the federation, the category, the class and the sex, and every drill that touches contact says so on its card. Ice is the scarce resource, so the surface is written into the youngest categories' rules (a quarter, a third, half of the ice) and into every drill. No exercise-based prevention programme has been tested on ice hockey players with an injury outcome (literature review, 14 October 2026): what the research supports is a rule, not a programme.

The banner’s geometric motif: an ice hockey rink seen from above, in gold line work on a navy ground. The background is an ice hockey rink seen from above: the boards with rounded corners, the centre line, the two blue lines, the two goal lines and the five face-off circles. Decorative and unmeasured: the only numbers in the banner are written beside it.
Côté Coach · Ice hockey

What the federations actually publish about youth ice hockey

The IIHF, FFHG, Hockey Canada, Hockey Québec, USA Hockey and SIHF side by side. Age categories, reduced ice, contact, goaltending, line changes: sourced, dated, comparable.

44 published drills
8 guides
4 age ladders compared

Pick an age group

Priorities change from one band to the next, and contact is not a question of age: it is a question of federation, class and sex.

Do

  • Skills before speed: "Agility, Balance and Coordination" in every practice where skating is taught at 12 and under; quickness and acceleration from 13 (Hockey Canada).
  • The contact progression by steps, where the class provides for it: positioning and angling (step 1), stick checks (step 2), then contact confidence (step 3), in Hockey Canada's progression; Hockey Québec provides physical contact in M13 only for the AA and BB classes. Game body checking (step 4) comes after, and only in classes whose game allows it.
  • The small game as the normal form of work: the SIHF plays U12 at 3 on 3, the ÖEHV asks every training to start with a small-area game, Hockey Canada writes "Decrease the space! Increase the pace!".

Avoid

  • Game body checking: banned at the FFHG (U9 to U13), by Hockey Canada Rule 7.3 (U13 and below, female hockey), at the SIHF (U12 and U14-A), at USA Hockey (12U and below) and in M13 A-B-C at Hockey Québec. The ÖEHV plays its U12 championship "mit Körperkontakt": the gate depends on the federation.
  • Specialising positions: "No position specific specialization until U13" at Hockey Canada, which rotates players between forward and defence through U11.
  • Presenting a shift length as a rule: no federation read publishes a shift length for U13 and above, changes there are free.

Session generator

Age band, duration, theme, and a minuted outline. The 44 drills use the skills, the game forms and the steps that the published programmes of the federations name (Hockey Canada, Hockey Québec, the FFHG, the SIHF, the ÖEHV, England Ice Hockey, USA Hockey), cited as such.

    The drills 44 drills

    Filter by theme, by ice surface or by position (skaters, goaltenders). The gate of the federation, the category and the class is written into the coaching points of every drill that touches contact.

    Balance, stance and glideTop-down view of a whole rink, boards and markings in proportion. One sixth of the ice, 20 m along the length by 15 m across the width, is marked in a corner. Three skaters without pucks cross it across the width, in a wave.one sixthof the ice20 x 15 min waves across the width,a few children at a time
    skaterskating

    Balance, stance and glide

    A first-skates station: players stand, balance and glide on the spot and over short distances, in the order the federations teach it.

    u9 One station low 10 min
    Drill detail
    Set out
    One sixth of the ice per group (20 x 15 m on a 60 x 30 m rink) · no pucks · a chair or a partner’s hand for the youngest
    What it trains
    The first steps on the ice, in the order the federations teach them: getting up, basic stance, balance, gliding on two skates and then on one. Falling and getting up is part of the exercise.
    Published frame
    Falling and getting up is a lesson, not a mistake: let each child do it and go again (FFHG École de hockey).
    How it runs
    A first-skates station: players stand, balance and glide on the spot and over short distances, in the order the federations teach it. It builds the basic stance and the confidence to fall and get up before any puck or stick work. One small area per group (the FFHG École de hockey works on a sixth of the ice, 20 x 15 m on a 60 x 30 m rink); no pucks; a chair or a partner's hand for the youngest. Take one step at a time: getting up from the ice, basic stance and marching, balance on one foot, gliding on two skates, then gliding on one skate forward and backward. Players go in waves across the width, a few at a time, and falling and getting up is part of the exercise.
    Players
    1 or more
    Coaching points
    Teach the skating first, then add the puck, and only then an opponent (Hockey Canada). Agility, balance and coordination are worked in every practice where skating is taught at 12 and under (Hockey Canada). Falling and getting up is a lesson, not a mistake: let each child do it and go again (FFHG École de hockey). Hockey Canada's U7 and U9 lists and the FFHG École sheets (ages 4 to 7) teach the same order: stance, balance, glide. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Glide on one skate, then add the first strides and turns in the order of Hockey Canada's U9 list.
    Easier
    Stay on two skates with a chair or a partner's hand for support, as the FFHG École sheets do, and keep to the stance and the two-skate glide.
    Edges and figure eightsTop-down view of an end zone with its two face-off circles. A skater (gold disc) traces a figure eight around the two circles, crossing between them.Ja figure eight on the two circles:forward then backward,inside edge then outside edge
    skaterskating

    Edges and figure eights

    An edge-control pattern: players skate figure eights and slaloms on the inside and outside edges, forward and backward.

    u9u13 One station low 15 min
    Drill detail
    Set out
    The face-off circles of a zone as a track · markers for the slalom · no pucks
    What it trains
    Edge control: skating figure eights forward then backward, on the inside edge and then the outside edge. Hockey Canada ties it to the weight shift behind fakes and teaches it before the puck is added.
    Published frame
    Both feet and both directions: forward and backward, inside and outside edges. A stick and a puck are added only when the pattern is clean (Hockey Canada).
    How it runs
    An edge-control pattern: players skate figure eights and slaloms on the inside and outside edges, forward and backward. Hockey Canada ties edge control to the weight shift behind dekes and fakes, and teaches it before the puck is added. A free area or the face-off circles as a track; markers for the slalom; no pucks. Skate figure eights forward, then backward, on the inside edge and then the outside edge; add a slalom through the markers. From U9 add heel to heel (Mohawk) turns and one-leg weaving, forward and backward (Hockey Canada edge control lists).
    Players
    1 or more
    Coaching points
    Both feet and both directions: forward and backward, inside and outside edges. Skating before the puck: add a stick and a puck only when the pattern is clean (Hockey Canada). Agility, balance and coordination in every practice at 12 and under; quickness and acceleration from 13 (Hockey Canada). Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Carry a stick, then a puck, through the figure eights; skate the pattern on one foot (one-leg weaving).
    Easier
    Skate wide circles on two skates on the inside edge only, using the face-off circle as the track before the markers.
    Starts and stopsTop-down view of a lane. A skater (gold disc) waits on the start line. Step 1, on the signal he or she skates to the stop marker and stops; step 2, back the other way. No dimension marked.J12start linestop markeron the signal: start, skateto the marker and stopthen back the other way
    skaterskatingmarker

    Starts and stops

    A starting and stopping pattern: players learn the starts and the stops hockey uses, in the order Hockey Canada lists them for U7 to U11.

    u9u13 One station medium 15 min
    Drill detail
    Set out
    A lane or a zone per group · markers for the start and stop lines · no pucks
    What it trains
    The starts and stops hockey uses, in the order Hockey Canada lists them for U7 to U11: it is how a player changes speed and direction in a small area.
    Published frame
    One start and one stop per round: quality first, then the signal and the speed. Both sides and both directions.
    How it runs
    A starting and stopping pattern: players learn the starts and the stops hockey uses, in the order Hockey Canada lists them for U7 to U11. Starts and stops are how a player changes speed and direction in a small area. A lane or a zone per group; markers for the start and stop lines; no pucks. Starts: T-start, front V-start, crossover start and backward C-cut start. Stops: outside leg stop, two-foot parallel stop, then one-leg and two-leg backward stops. On a signal, start, skate to the marker and stop, then go back the other way.
    Players
    1 or more
    Coaching points
    One start and one stop per round: quality first, then the signal and the speed. Both directions and both sides: left and right, forward and backward. Falling is part of learning to stop: let players get up and go again; the FFHG École teaches the snow-plow stop on one skate before the skid stop. Agility before speed at 12 and under (Hockey Canada). Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Add a stick and then a puck; chain a start, a crossover and a stop in one run.
    Easier
    Practise the stop alone at walking pace: the snow-plow stop on one skate, then sliding.
    Stride, turn and cross, forward and backwardTop-down view of an end zone. A skater leaves the blue line and skates forward in the lane between the two circles (step 1), goes once around the circle in crossovers (step 2), then comes back skating backward in the lane (step 3).J123forward: C-cuts,T-push, stridingturns and crossoversaround the circlebackward: C-cuts,glide, striding
    skaterskatingskating backward

    Stride, turn and cross, forward and backward

    A skating circuit on the face-off circles and the lanes between them: forward striding, backward skating, turns and crossovers in one run.

    u9u13 One zone medium 15 min
    Drill detail
    Set out
    The face-off circles of a zone and the lanes between them · markers · no pucks
    What it trains
    A skating circuit in one run: forward striding, backward skating, turns and crossovers, following Hockey Canada’s lists for U7 to U11.
    Published frame
    The same skills on the circle in both directions: the weak side gets as many turns as the strong side. Keep the speed low until the technique holds.
    How it runs
    A skating circuit on the face-off circles and the lanes between them: forward striding, backward skating, turns and crossovers in one run. It follows Hockey Canada's forward skating, backward skating, turning and crossover lists for U7 to U11. The face-off circles of one zone and the lanes between them; markers; no pucks. Forward: C-cuts left, right and alternating, T-push and striding. Backward: C-cuts, gliding and backward striding. Turns and crossovers: glide turns, tight turns, C-cuts around the circle, crossovers forward and backward, and pivots (backward to forward and forward to backward, open and reverse).
    Players
    1 or more
    Coaching points
    Run the same skills on the circle in both directions: the weak side gets as many turns as the strong side. Hockey Canada introduces these skills at U7 and U9 and develops them at U11 and U13: keep the speed low until the technique holds. Skating first, then the puck, then an opponent (Hockey Canada). Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    At U11 and U13 add linear crossovers, acceleration, quick feet and evasive skating (Hockey Canada U11 list), then the puck.
    Easier
    Glide turns on a wide circle, forward only, on two skates.
    Decorative strip: a fine outline of an ice hockey rink seen from above (the centre line, the two blue lines, the face-off circles); this drill has no diagram.

    Agility and quick feet

    An agility circuit for 11- and 12-year-olds: scissor skates, lateral crossovers, quick feet and evasive skating through a pattern the coach changes.

    u13 One zone medium 15 min
    Drill detail
    How it runs
    An agility circuit for 11- and 12-year-olds: scissor skates, lateral crossovers, quick feet and evasive skating through a pattern the coach changes. Hockey Canada puts agility, balance and coordination before speed at 12 and under. A zone with markers laid out as a slalom and a few gates; no pucks. Chain forward and backward scissor skates, lateral crossovers, quick feet and evasive skating around the markers. On the coach's call, switch the skill or the direction without stopping.
    Players
    1 or more
    Coaching points
    Agility, balance and coordination in every practice at 12 and under; quickness and acceleration from 13 (Hockey Canada). Evasive skating is skating, not contact: players avoid each other and the markers. Skating first, then the puck, then an opponent (Hockey Canada). Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Add the puck, then a passive defender (the order puck, then opponent).
    Easier
    Run the pattern at a set pace and keep to two skills.
    Acceleration and quick feetTop-down view of a whole rink. A start marker and a finish marker mark a lane along the length of the ice. Step 1, the skater accelerates from one to the other; step 2, he or she walks back.J12start markerfinish markerquick feet, linear crossovers,then full accelerationto the markerwalk back, start againfrom another start
    skaterskatingmarker

    Acceleration and quick feet

    A short block on acceleration and quickness. Hockey Canada moves the emphasis from agility to quickness and acceleration from age 13, and lists acceleration, quick feet and linear crossovers among the skating skills of the Develop stage.

    u17sen One zone high 15 min
    Drill detail
    Set out
    A lane along the zone or the length of the ice, with start and finish markers · no pucks at first
    What it trains
    Acceleration and quickness: short efforts from different starts (T-start, crossover start, from a glide), each one a real start, to the marker.
    Published frame
    Quality over volume: stop the block when the starts slow down. No contact: races are run in separate lanes.
    How it runs
    A short block on acceleration and quickness. Hockey Canada moves the emphasis from agility to quickness and acceleration from age 13, and lists acceleration, quick feet and linear crossovers among the skating skills of the Develop stage. A lane along the zone or the length of the ice, with start and finish markers; no pucks at first. Short efforts from different starts (T-start, crossover start, from a glide): quick feet at the start, linear crossovers, then full acceleration to the marker. Walk back to recover; start again from another start.
    Players
    1 or more
    Coaching points
    Quality over volume: stop the block when the starts slow down; each start is a real start. Hockey Canada works quickness and acceleration at 13 and over, after agility, balance and coordination. No contact: races are run in separate lanes. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Start with the puck, then race a defender to the marker (1 on 1).
    Easier
    Shorter distance, longer walk-back, and start from a glide only.
    Decorative strip: a fine outline of an ice hockey rink seen from above (the centre line, the two blue lines, the face-off circles); this drill has no diagram.

    Advanced skating circuit

    A circuit of the skills in the skating pathway's inventory: exaggerated stride, jump stride, tight turns diving into the turn, 360s, crossovers high and low, slalom pulling a partner, shoot-the-duck and a four-pylon race.

    u17sen One zone medium 15 min
    Drill detail
    How it runs
    A circuit of the skills in the skating pathway's inventory: exaggerated stride, jump stride, tight turns diving into the turn, 360s, crossovers high and low, slalom pulling a partner, shoot-the-duck and a four-pylon race. Hockey Canada puts the refining stage at U18 and beyond. A zone with four pylons and a slalom lane; a partner for the pull; no pucks at first. Run the stations in turn: exaggerated stride, jump stride, tight turns diving into the turn, 360s, crossovers high and low, slalom pulling a partner, shoot-the-duck, then a four-pylon race. Rotate so every player runs every station.
    Players
    2 or more
    Coaching points
    The refining stage polishes skills already learned; it does not introduce new ones (Hockey Canada: Introduce U7 U9, Develop U11 U13 U15, Refine U18 and beyond). Skate the circuit forward and backward, on both sides. No contact in this circuit: the partner pull is a slalom task, not a check. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Carry a stick and a puck through the circuit, or run it against the clock set by the coach.
    Easier
    Take out the partner pull and the 360s; keep the crossovers and the tight turns.
    Decorative strip: a fine outline of an ice hockey rink seen from above (the centre line, the two blue lines, the face-off circles); this drill has no diagram.

    Off-ice balance and coordination

    Off-ice balance and coordination stations with a stick, a ball and a balance board.

    u9u13 Off-ice low 10 min
    Drill detail
    How it runs
    Off-ice balance and coordination stations with a stick, a ball and a balance board. The USA Hockey ADM says off-ice work at 8U promotes agility, balance and coordination, and the Hockey Canada Off-Ice Manual groups the same exercises in its balance and coordination section. A hall, a gym or a dry floor; sticks, balls, a wobble board; no skates. Rotate through the stations the manual lists: hand swap on the stick, stickhandling and juggling, ball throw and catch, stickhandling a ball or kicking it, the wobble board, bouncing a ball on the blade of the stick.
    Players
    1 or more
    Coaching points
    Off-ice training at 8U is not the same as at 16U: at the youngest ages it promotes agility, balance and coordination (USA Hockey ADM). No number is published: the manual's own note says the duration of each exercise depends on the age and the fitness of the players, so choose time and repetitions yourself. This block trains coordination; it makes no injury-prevention claim.
    Harder
    Combine two tasks, for example stickhandling a ball while balancing on one foot or on the board.
    Easier
    Stand on both feet, use a larger and softer ball, and leave out the wobble board.
    Decorative strip: a fine outline of an ice hockey rink seen from above (the centre line, the two blue lines, the face-off circles); this drill has no diagram.

    Simon says on skates: agility, balance and coordination

    A calling game on the ice from the USA Hockey 8U beginner practice plans, listed there as « Agility, Balance, Coordination (Simon Says) ».

    u9 One station low 7 min
    Drill detail
    How it runs
    A calling game on the ice from the USA Hockey 8U beginner practice plans, listed there as « Agility, Balance, Coordination (Simon Says) ». The coach calls movements and players do the ones called with « Simon says ». A small area of the ice for the group, no pucks; in the USA Hockey plan this is a 7-minute station for a group of 6 to 8 players. The coach, as Simon, calls movements from the plan's lists: marching, bending and twisting, sitting and standing, gliding on two skates. Players do only the movements called with « Simon says ».
    Players
    6 to 8
    Coaching points
    Groups of 6 to 8 stay in the same area for the whole practice in the USA Hockey 8U plan. Agility, balance and coordination are worked in every practice where skating is taught at 12 and under (Hockey Canada). Falling and getting up is part of the game. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Call a movement and a direction together (marching forward, then gliding backward).
    Easier
    Call one movement at a time, always with « Simon says ».
    Decorative strip: a fine outline of an ice hockey rink seen from above (the centre line, the two blue lines, the face-off circles); this drill has no diagram.

    Off-ice warm-up and agility

    A hockey off-ice warm-up in the order of the Hockey Canada manuals: mobility moves first, then agility work with cones and a tape ladder.

    u13u17sen Off-ice low 10 min
    Drill detail
    How it runs
    A hockey off-ice warm-up in the order of the Hockey Canada manuals: mobility moves first, then agility work with cones and a tape ladder. The coach adapts the time of each exercise to age and fitness. A hall, a gym or a dry floor; cones and a tape ladder laid on the floor; no skates. Warm-up exercises named in the manuals: arm circles and trunk rotations, then agility cones, tape-ladder footwork and the directional change shuffle drill.
    Players
    1 or more
    Coaching points
    Hockey Canada's note: the duration of each exercise depends on the age and the fitness of the players. No sets, repetitions or time are published. The Off-Ice Manual Level 1 states no age; choose the exercises by what your players can do. This block warms up and builds agility; it makes no injury-prevention claim.
    Harder
    Add a stick and a ball: stickhandle through the cones and along the ladder.
    Easier
    Walk the pattern, then jog it, and keep to two exercises.
    Decorative strip: a fine outline of an ice hockey rink seen from above (the centre line, the two blue lines, the face-off circles); this drill has no diagram.

    Off-ice jump circuit

    A plyometric circuit made of the exercises named in the Hockey Canada Off-Ice Manual Level 1: hops, jumps, lunges and bounds.

    u17sen Off-ice high 15 min
    Drill detail
    How it runs
    A plyometric circuit made of the exercises named in the Hockey Canada Off-Ice Manual Level 1: hops, jumps, lunges and bounds. No sets, repetitions or rest are published, so the coach sets them by age and fitness. A gym or a dry floor with room for jumps and lunges; a low hurdle or a bench if you use the sitting hurdle; no skates. Rotate through stations from the manual's plyometrics list: one-leg pattern hops, two-foot hop in four directions, forward and reverse lunges, side-step jumps crossover, bounding side to side, squat jumps and split squat jumps.
    Players
    1 or more
    Coaching points
    No dose is published: the manual's contents were read, not a prescription. Choose sets, repetitions and rest by age and fitness, and stop when the quality drops. Not an injury-prevention programme: no off-ice conditioning programme has been tested on ice hockey players with an injury outcome. The manual states no age. Build the jump volume gradually and stop a player who reports pain.
    Harder
    Add a station from the list or a second pass, as the coach decides.
    Easier
    Two-foot hops and lunges only, on a mat, with longer rest.
    Decorative strip: a fine outline of an ice hockey rink seen from above (the centre line, the two blue lines, the face-off circles); this drill has no diagram.

    Puck handling: standing still, then moving

    A puck-handling station that follows Hockey Canada's order of teaching: if a player cannot do it standing still, he or she cannot do it moving, and cannot do it to beat an opponent.

    u9u13 One station low 10 min
    Drill detail
    How it runs
    A puck-handling station that follows Hockey Canada's order of teaching: if a player cannot do it standing still, he or she cannot do it moving, and cannot do it to beat an opponent. Stationary moves come first, then carrying the puck on the move. A free area or a zone, one puck per player (blue pucks, balls, ringettes or other objects for the youngest, as in the USA Hockey 8U plans); no opponents at first. Stationary: stance, narrow and wide hands, side-front-side, toe drag to the front and to the side. Moving: narrow and wide carries, open-ice carry on the forehand and the backhand, weaving with the puck, toe drag.
    Players
    1 or more
    Coaching points
    Order of teaching: standing still, then moving, then against an opponent (Hockey Canada puck control). Forehand and backhand equally: work both sides from the first minute. FFHG École: stick grip first, then driving an object with the stick, then controlling the puck in motion. No position specialisation before U13: every player handles the puck in every drill (Hockey Canada). Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Add a passive defender, then a one-on-one: Hockey Canada's order is stationary, moving, 1 on 0, 1 on 1, then 2 on 1 and 2 on 2.
    Easier
    Use a ball or a ringette instead of a puck, and stay standing still.
    Puck protection in a confined spaceTop-down view of a marked confined space. The puck carrier (gold disc) is inside it; the partner (navy disc) tries to win the puck with the stick, with no body contact. No dimension marked: the source publishes none.PDconfined space: a circleor a marked squarethe carrier keepsthe puck in the spacethe partner: stick checks,no body contact
    skateropponent

    Puck protection in a confined space

    A keep-away in a small space: one player protects the puck with the body and the stick while a partner tries to win it with stick checks only.

    u13u17sen One station medium 15 min
    Drill detail
    Set out
    A confined space (a circle or a marked square) · one puck per pair
    What it trains
    Protecting the puck with the body and the stick in a small space: forehand and backhand, one hand and two hands, top hand and bottom hand, while the partner tries to win it with the stick.
    Published frame
    Stick checks only, no body contact: this is step 2 of Hockey Canada’s checking progression. Swap on a signal.
    How it runs
    A keep-away in a small space: one player protects the puck with the body and the stick while a partner tries to win it with stick checks only. It trains the protection skills Hockey Canada lists: forehand and backhand, one hand and two hands, top hand and bottom hand. A confined space (a circle or a marked square; no dimension is published); one puck per pair. The carrier keeps the puck inside the space, protecting it on the forehand and the backhand, with one hand and with two hands, with the top hand and with the bottom hand. The partner tries to win it with lift and press stick checks and no body contact. Swap on a signal.
    Players
    2 or more
    Coaching points
    Stick checks only, no body contact: this is step 2 of Hockey Canada's checking progression (head to head 1 on 1 in a confined space) and stage 2 of Hockey Québec's contact programme. The carrier protects with the position of the body and the stick, and keeps the head up to see the checker. Hockey Canada: over 80 % of the game is played in the offensive or defensive zone, so small-area skills matter (Puck Control overview). Contact in the game follows your class: body checking is banned up to U13 at Hockey Canada, up to 12U at USA Hockey, from U9 to U13 at the FFHG, in the SIHF U9, U12 and all Animation (A) classes, and in girls' and women's hockey at Hockey Canada and USA Hockey. Where your class allows checking, this drill stays free of it. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Two carriers and one checker, or a smaller space.
    Easier
    A passive checker who only holds the stick on the ice, and a larger space.
    Dekes and moves in combinationTop-down view of an end zone. A skater with the puck leaves the blue line, carries the puck at a marker, beats it on one side with a fake or a combination (step 2), then drives to the net and shoots (step 3). The same route on the other side is drawn faint: each player goes on both sides.J123a marker or apassive defendercarry the puckat the markerone fake, a deke or acombination of movesdrive to the net,then finisheach player goeson both sidesgoaltender(if available)
    goaltenderskaterpuck carryshotthe other choicemarker

    Dekes and moves in combination

    A carry-and-finish drill on the individual offensive tactics Hockey Canada lists from U11: body fakes, stick fakes, dekes, moves in combination and net drives.

    u13u17sen One zone medium 15 min
    Drill detail
    Set out
    A zone with a net, a marker or a passive defender · a goaltender if one is available
    What it trains
    The individual offensive tactics Hockey Canada lists from U11: body and stick fakes, dekes, moves in combination, net drives. Carry the puck at the marker or the passive defender, beat it and finish.
    Published frame
    In order: stationary, moving, 1 on 0, then 1 on 1: the defender stays passive until the move is clean. The stick on the ice or stick checks, never body contact.
    How it runs
    A carry-and-finish drill on the individual offensive tactics Hockey Canada lists from U11: body fakes, stick fakes, dekes, moves in combination and net drives. One player at a time carries the puck at a marker or a passive defender, beats it and finishes at the net. A zone with a net, a marker or a passive defender; a goaltender if one is available. Carry the puck at the marker or the passive defender, use one fake, a deke or a combination of moves, then drive to the net and finish. Each player goes on both sides.
    Players
    2 or more
    Coaching points
    Order: stationary, moving, 1 on 0, then 1 on 1 (Hockey Canada puck control): the defender stays passive until the move is clean. Hockey Canada's U11 list names the individual offensive tactics: body fakes, stick fakes, dekes, moves in combination, net drives. The defender holds the stick on the ice or uses stick checks only: body contact is not part of this drill. Contact in the game follows your class: body checking is banned up to U13 at Hockey Canada, up to 12U at USA Hockey, from U9 to U13 at the FFHG, in the SIHF U9, U12 and all Animation (A) classes, and in girls' and women's hockey at Hockey Canada and USA Hockey. Where your class allows checking, this drill stays free of it. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. If a goaltender takes part, he or she wears the full goaltender kit (see the goaltending drills).
    Harder
    Make the defender active with stick checks only, then add a second attacker (2 on 1) and a decision.
    Easier
    No defender (1 on 0): markers only, and a slower carry.
    Passing and receiving: stationary, then movingTop-down view of an end zone. A first pair near the boards: a direct pass from A to B (step 1), then a bank pass that rebounds off the boards and reaches B (step 2). A second pair on the move: C passes to D and follows the pass (step 3).ABCD123stationary:direct passbank passoff the boardson the move:pass and follow
    skaterpassskatingpuck

    Passing and receiving: stationary, then moving

    Pairs pass and receive a puck, first standing still and then on the move: forehand and backhand passes, the bank pass off the boards and pass and follow.

    u9u13 One station low 15 min
    Drill detail
    Set out
    A zone or a free area · one puck per pair · no opponents at first
    What it trains
    Passing and receiving stationary, then on the move: forehand and backhand passes, the bank pass off the boards, then pass and follow, where the passer follows the pass.
    Published frame
    Passing and receiving are one skill: the receiver’s blade matters as much as the passer’s; alternate forehand and backhand. Standing still first, then moving, then against an opponent.
    How it runs
    Pairs pass and receive a puck, first standing still and then on the move: forehand and backhand passes, the bank pass off the boards and pass and follow. At U11 the forehand saucer pass is added. A zone or a free area, one puck per pair; no opponents at first. Stationary: forehand pass, backhand pass and bank pass between two players. Moving: forehand and backhand passes while skating, then pass and follow, where the passer follows the pass. From U11, add the forehand saucer pass, stationary.
    Players
    2 or more
    Coaching points
    Passing and receiving are one skill: the receiver's blade matters as much as the passer's; alternate forehand and backhand. Order of teaching: standing still, then moving, then against an opponent (Hockey Canada). Everyone passes from every position: Hockey Canada asks for no position specialisation before U13. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Add a defender in the middle, then pass on the move in a 2 on 1.
    Easier
    Short passes along the boards (bank passes) with a ball or a ringette.
    Wrist shot and backhand: from a stand, then in motionTop-down view of an end zone with its net. A first shooter, stationary, shoots at the net (step 1). A second one comes in skating, in motion, and shoots in turn (step 2). No distance marked.AB12wrist shot orbackhand sweepthe same shotscoming in, thenthe flip shotstationaryin motion
    skatershotskatingpuck

    Wrist shot and backhand: from a stand, then in motion

    A shooting station on the forehand wrist shot and the backhand sweep shot, first from a stand and then in motion, with the flip shot added once the basics hold.

    u9u13 One zone low 15 min
    Drill detail
    Set out
    One end zone with a net or a mini-net, and a target if possible · one puck per shooter
    What it trains
    The forehand wrist shot and the backhand sweep shot, first from a stand and then in motion, with the flip shot added once the basics hold. No slap shot at this age.
    Published frame
    One shooter at a time. If a goaltender is in the net, he or she has time to get set before each shot: this is not a rapid-fire drill.
    How it runs
    A shooting station on the forehand wrist shot and the backhand sweep shot, first from a stand and then in motion, with the flip shot added once the basics hold. No slap shot at this age: Hockey Canada's U7, U9 and U11 lists do not carry it, and the SIHF and England Ice Hockey restrict it in their youngest formats. One end zone with a net or a mini-net, and a target if possible; one puck per shooter. Stationary: forehand wrist shot and backhand sweep shot at the net or the target. In motion: the same shots while skating in, then the forehand and backhand flip shot (listed from U9). Take the shots one player at a time.
    Players
    1 or more
    Coaching points
    Shoot at a small target or at the net. Hockey Canada names four scoring areas: in tight, the wide alley by the dot, the slot and the point. If a goaltender is in the net, he or she must have time to get set before each shot: this is not a rapid-fire drill (USA Hockey goaltender games). Slap shot: not at this age. The SIHF allows it from U14 and treats it as a small penalty in the U9 and U12 3 on 3 formats; England Ice Hockey U10 bans it where goals face down the ice without dividers. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. If a goaltender takes part, he or she wears the full goaltender kit (see the goaltending drills).
    Harder
    Shoot off a pass, then forehand to backhand, then add a rebound.
    Easier
    Stationary shots at a target on the boards with a ball or a soft puck.
    Shooting from the four scoring areasTop-down view of an end zone with its net and goaltender. Four markers mark the shooting spots: in tight by the net, the wide alley by the face-off dot, the slot between the circles and the point near the blue line. A numbered arrow, 1 to 4, goes from each to the net.1234in tightwide alleyby the dotslotthe point
    goaltendershotmarker

    Shooting from the four scoring areas

    A shooting drill organised on Hockey Canada's four areas where goals are scored: in tight, the wide alley by the dot, the slot and the point.

    u13u17sen One zone medium 15 min
    Drill detail
    Set out
    One zone with a net and four marked shooting spots (in tight, wide alley by the dot, slot, point) · a goaltender if one is available
    What it trains
    The four areas where Hockey Canada places the goals: in tight, the wide alley by the dot, the slot and the point. Each player goes through all four, with the shot the situation calls for.
    Published frame
    A goaltender in the net has time to get set before each shot: this is not a rapid-fire drill. The slap shot only where the federation allows it.
    How it runs
    A shooting drill organised on Hockey Canada's four areas where goals are scored: in tight, the wide alley by the dot, the slot and the point. Players rotate through the four with the shot the situation calls for. One zone with a net and four marked shooting spots (in tight, wide alley by the dot, slot, point); a goaltender if one is available. Players shoot from each area in turn with wrist, snap, backhand and flip shots; the slap shot only where the federation allows it. Add the pathway's concepts one at a time: a shot off a pass, in motion, a quick release, changing the puck angle, forehand to backhand.
    Players
    1 or more
    Coaching points
    Slap shot gate: the SIHF allows it from U14 (Art. 108.4) and in the Junior Women's League U16, and treats it as a small penalty in the U9 and U12 3 on 3 formats; no other federation text on it was found. A goaltender in the net must have time to get set before each shot: this is not a rapid-fire drill (USA Hockey goaltender games). Hockey Canada's seven basic shots are wrist, backhand, flip, snap, slap, tips and deflections, and dekes. Players shooting in motion do so without contact: no defender in the shooting lane. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. If a goaltender takes part, he or she wears the full goaltender kit (see the goaltending drills).
    Harder
    Add a screen and a rebound (see the finishing drill), and shoot off a pass at pace.
    Easier
    Wrist shots only, from the slot, at a target.
    Rebounds, tips and screensTop-down view of an end zone. The goaltender is in the net, two teammates stand in front of it. The shooter, with a puck, is at the point near the blue line and shoots at the net (step 1); another puck lies in the slot.T1pucks inthe slotone or twoteammatesat the netshooter at the pointor in the slot
    goaltenderskatershotpuck

    Rebounds, tips and screens

    A finishing drill around the net: shooters score on rebounds, tips and deflections and in front of a screening teammate, against a goaltender.

    u13u17sen One zone Skaters and goaltender medium 15 min
    Drill detail
    Set out
    One zone with a net and a goaltender · pucks at the point and in the slot · a shooter, one or two teammates at the net
    What it trains
    Finishing around the net: rebounds, deflections and screens, three of Hockey Canada’s ten scoring situations. The shooter shoots, the teammates go for the rebound and the tips, the goaltender plays the rebound.
    Published frame
    The goaltender has time to get set before each shot. Players at the net play the rebound with the stick on the ice: no contact with the goaltender is part of the drill.
    How it runs
    A finishing drill around the net: shooters score on rebounds, tips and deflections and in front of a screening teammate, against a goaltender. These are the rebounds, deflections and screens of Hockey Canada's ten scoring situations, and USA Hockey files its rebound game under scoring intensity around the net. One zone with a net and a goaltender; pucks at the point and in the slot; a shooter, one or two teammates at the net. A shooter takes a shot from the point or the slot; the teammates at the net go for the rebound and for tips and deflections; the goaltender plays the rebound. Rotate the roles after each round.
    Players
    3 or more, including 1 goaltender
    Coaching points
    The goaltender must have time to get set before each shot: this is not a rapid-fire drill (USA Hockey goaltender games). Hockey Canada introduces tips and deflections at U11; rebounds, deflections and screens are three of its ten scoring situations. Players at the net use the stick on the ice for the rebound; no contact with the goaltender is part of the drill. Contact in the game follows your class: body checking is banned up to U13 at Hockey Canada, up to 12U at USA Hockey, from U9 to U13 at the FFHG, in the SIHF U9, U12 and all Animation (A) classes, and in girls' and women's hockey at Hockey Canada and USA Hockey. Where your class allows checking, this drill stays free of it. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. Goaltender kit: a helmet with a mask a puck cannot penetrate and, for U18 and younger, a stick blade must not penetrate it either (IIHF, SIHF, DEB); a neck laceration protector as for skaters (BNQ-certified throat protector at Hockey Canada in minor and female hockey, even with a mask attachment; HECC-certified at USA Hockey).
    Harder
    Add a second shooter and a defender who uses stick checks only.
    Easier
    One teammate at the net and rebounds only, without screens or tips.
    Decorative strip: a fine outline of an ice hockey rink seen from above (the centre line, the two blue lines, the face-off circles); this drill has no diagram.

    Skating tag and signal games

    Tag and signal games on skates for the youngest. The USA Hockey small-area games handbook lists Freeze Tag, Forward/Backward Team Tag, Cops and Robbers, Red Light Green Light Yellow Light Blue Light and Musical Pucks for 8-and-under, on a third of the ice.

    u9 One zone medium 20 min
    Drill detail
    How it runs
    Tag and signal games on skates for the youngest. The USA Hockey small-area games handbook lists Freeze Tag, Forward/Backward Team Tag, Cops and Robbers, Red Light Green Light Yellow Light Blue Light and Musical Pucks for 8-and-under, on a third of the ice. One end or a third of the ice for the whole group; sticks are not needed; pucks only for Musical Pucks. Pick one game and play a short round, then change. Freeze Tag: a tagged skater freezes where he or she is. Team Tag: skate forward or backward as the coach calls. Red, Green, Yellow and Blue Light: the coach calls a colour and each colour is a skating action the group has agreed (for example red to stop and green to go). Cops and Robbers and Musical Pucks are on the handbook's list as further games.
    Players
    4 or more
    Coaching points
    The handbook's stated purposes for this group: skating and teamwork, pivots with the head up, changing direction and skating both ways, stopping and agility, crossovers with the head up. Activity time is a quality factor of a session (ÖEHV): choose the game where nobody waits. Body checking is not part of the game at this age: Hockey Canada penalises it up to U13, Hockey Québec does not permit checking or contact physique in M9 and M11, USA Hockey prohibits it up to 12U, the FFHG bans body charges in U9 to U13 and the SIHF bans them in U9 and U12. Tagging is done with the hand. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Add a stick and then a puck, and ask the group to change direction on the whistle.
    Easier
    A smaller area, walking before skating, and two taggers only.
    3 on 3 across a quarter of the ice (SIHF U9 and U12 format)Top-down view of a field across the ice, 30 m wide and 15 m deep, closed by the side boards left and right. A goal at each end, with its goaltender, 100 cm from the boards. Three gold skaters (one with the puck) against three navy skaters in the middle of the field.30 m15 mgoals 100 cmfrom the boards
    goaltenderskateropponent

    3 on 3 across a quarter of the ice (SIHF U9 and U12 format)

    The SIHF small-ice game: three skaters against three, plus a goaltender each, across the width of a quarter of the rink for U9 and a third for U12, with a horn every 60 seconds and whole blocks changing on the fly.

    u9u13 Cross-ice quarter Skaters and goaltender high 20 min
    Drill detail
    Set out
    A field of 30 x 15 m or smaller across the width · goals with the back edge 100 cm from the side boards, no goal line · a horn every 60 seconds
    What it trains
    The SIHF small-ice game at U9: three skaters against three, plus a goaltender each, across the width of a quarter of the rink. Whole blocks change on the fly, and the change rules make equal ice time structural.
    Published frame
    Every block plays the same time, with no double shifts: on the horn the whole block changes on the fly, the outgoing block leaves the puck, no passes at the change.
    How it runs
    The SIHF small-ice game: three skaters against three, plus a goaltender each, across the width of a quarter of the rink for U9 and a third for U12, with a horn every 60 seconds and whole blocks changing on the fly. The change rules make equal ice time structural. A field of 30 x 15 m or smaller across the width for U9 (four fields to a rink, two to four in use); 30 x 20 m or smaller for U12 (three fields); goals with the back edge 100 cm from the side boards and no goal line; blue light pucks and small « Kids 80 » goals for U9; change zones in the corners or beside the field, set by the organiser. Squad of 9 skaters and 1 to 2 goaltenders so that three blocks can rotate. Teams of three play 3 against 3 with a goaltender each (goaltenders may be left out by agreement, with small training goals). A horn sounds every 60 seconds: the whole block changes on the fly, the outgoing block leaves the puck, there are no passes at the change, and the new block plays on without delay. No double shifts. A foul gives a penalty shot instead of a player disadvantage. No offside; no result is communicated.
    Players
    6 or more, including 2 goaltenders
    Coaching points
    Body charges, checks into the boards and frontal body attacks are to be sanctioned by the coaches; a shove in the fight for the puck is allowed (SIHF Art. 87.3, 116). A slap shot is a small penalty in this format. No special coaching or forcing of the best players: every block gets the same share (SIHF Art. 112, 113); no double shifts unless fewer than two full blocks. Equal ice time: Hockey Canada (U7, U9, U11) does not permit shortening the bench to win and asks for as close to equal ice time as possible for players and goaltenders; Hockey Québec M9 requires equal ice time; the FFHG (third-ice) and the SIHF (U9, U12) make every block play the same time. The SIHF's U12 « Intro to Full-Ice » 5 on 5 has no power play, no penalty kill and no checks. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. Goaltender kit: a helmet with a mask a puck cannot penetrate and, for U18 and younger, a stick blade must not penetrate it either (IIHF, SIHF, DEB); a neck laceration protector as for skaters (BNQ-certified throat protector at Hockey Canada in minor and female hockey, even with a mask attachment; HECC-certified at USA Hockey).
    Harder
    At U12 play the third-ice field (30 x 20 m); the SIHF's U12-1 « Intro to Full-Ice » is 5 on 5 on the full ice with a recommended squad of 15 and 2 goaltenders.
    Easier
    Play without goaltenders on the small training goals, on the 30 x 15 m field.
    4 on 4 across a third of the ice (FFHG U9 and U11 format)Top-down view of an end zone of the rink, played across the width. A goal on each side, between the end of the rink and the blue line, each with its goalkeeper zone traced as a semi-circle and its goaltender. Four gold skaters (one with the puck) against four navy in the middle. The neutral zone, at the bottom, is for the benches only.goaltender zone:162 cm string (U9)the neutral zone is for the benches onlybuzzer every 60 s:both teams changeat the same time
    goaltenderskateropponent

    4 on 4 across a third of the ice (FFHG U9 and U11 format)

    The FFHG's third-ice game: four skaters and a goaltender per team, played across the width of the two end zones on a third of the rink, changing blocks at a 60-second buzzer.

    u9u13 Cross-ice third Skaters and goaltender high 20 min
    Drill detail
    Set out
    A third of a rink of 56 x 26 m or larger, across the width of the end zones · the neutral zone is used only for the benches · a goalkeeper zone traced with a string of 162 cm (U9) or 220 cm (U11, U13) from the middle of the crossbar · a buzzer every 60 seconds
    What it trains
    The FFHG third-ice game: four skaters and a goaltender per team, played across the width of the end zone, with two blocks rotating on the buzzer. It is the format in which an FFHG U9 team plays its whole season.
    Published frame
    Each block plays the same time, at the pace of the changes; coaches do not anticipate the change: the buzzer is the only signal. No offside, no icing, no score display.
    How it runs
    The FFHG's third-ice game: four skaters and a goaltender per team, played across the width of the two end zones on a third of the rink, changing blocks at a 60-second buzzer. It is the format in which an FFHG U9 plays 100 % of its season. A third of a rink of 56 x 26 m or larger, across the width of the end zones; the neutral zone is used only for the benches; reduced goals H 90 x L 130 cm (U9) or a reducer, full-size goals H 122 x L 183 cm and a black 163 g puck for U11 and U13, a blue puck at U9; a goalkeeper zone traced with a string of 162 cm (U9) or 220 cm (U11, U13) from the middle of the crossbar. Squad of 8 to 10 skaters in 2 blocks of 4 or 5 plus 1 goaltender. Two blocks of four or five skaters rotate, with one goaltender who cannot be removed for an extra attacker. At each 60-second buzzer both teams leave and enter the playing area at the same time and the puck is left free. A foul: whistle, the offender is out until the next change and replaced numerically. No offside, no icing, no score display. At U13 the FFHG third-ice game is 3 against 3 with free changes and a penalty shot for a minor.
    Players
    8 to 20, including 2 goaltenders
    Coaching points
    Each block plays the same time at the pace of the changes, and coaches build blocks of matching level against each other (FFHG cahier des charges U9 U11 U13, 2026/27). Coaches do not anticipate the change: the buzzer is the only signal (FFHG). The FFHG bans body charges in U9, U11 and U13 (RAS art. 7.2); the aim of the format is more duels, handling, mobility and space-finding, with more players touching the puck. Equal ice time: Hockey Canada (U7, U9, U11) does not permit shortening the bench to win and asks for as close to equal ice time as possible for players and goaltenders; Hockey Québec M9 requires equal ice time; the FFHG (third-ice) and the SIHF (U9, U12) make every block play the same time. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. Goaltender kit: a helmet with a mask a puck cannot penetrate and, for U18 and younger, a stick blade must not penetrate it either (IIHF, SIHF, DEB); a neck laceration protector as for skaters (BNQ-certified throat protector at Hockey Canada in minor and female hockey, even with a mask attachment; HECC-certified at USA Hockey).
    Harder
    At U13 play 3 on 3 with free changes (blocks of 3 or 4) and a penalty shot for a minor.
    Easier
    The FFHG École and Fair Play'Zir layout on a sixth of the ice: 2 on 2 or 3 on 3 with mini goals.
    4 on 4 on half the ice (Hockey Canada U9, Hockey Québec M9)Top-down view of half of a North American rink, from the end boards to the centre red line, 30.5 m by 25.9 m. Four gold skaters (one with the puck) against four navy skaters play in this half; the second game is played at the same time in the other half.30.5 m25.9 mtwo gamesat once: onein each half
    skateropponent

    4 on 4 on half the ice (Hockey Canada U9, Hockey Québec M9)

    The half-ice game of Hockey Canada's U9 division and Hockey Québec's M9: four skaters and a goaltender per team, two games at once with one in each half of the rink, timed changes and no offside or icing.

    u9 Half-ice Skaters and goaltender high 20 min
    Drill detail
    Set out
    Half of the rink, at most 100 x 85 ft (about 30.5 x 25.9 m) · two games at once, one per half · timed changes, no offside, no icing
    What it trains
    The game of Hockey Canada’s U9 division and Hockey Québec’s M9: four skaters and a goaltender per team on half of the rink, two games at once, timed changes and no offside or icing.
    Published frame
    Rotate players through forward, defence and goal; no position specialisation before U13; as close to equal ice time as possible (Hockey Canada).
    How it runs
    The half-ice game of Hockey Canada's U9 division and Hockey Québec's M9: four skaters and a goaltender per team, two games at once with one in each half of the rink, timed changes and no offside or icing. Half of the rink, at most 100 x 85 ft (about 30.5 x 25.9 m); nets of 3 x 4 ft recommended (Hockey Canada U9; Hockey Québec M9 mandates 36 x 48 in); blue 4 oz or black 6 oz puck at Hockey Canada U9; 18 players per team recommended at U9 (four lines and two goaltenders); Hockey Québec M9 teams of 7 to 13, ideally 9. Two teams of four skaters and a goaltender in full equipment play 4 on 4, two games at once, one per half. Changes are timed by a buzzer or a whistle; a shift does not exceed two minutes (Hockey Canada recommends 60 seconds; Hockey Québec M9 uses 90 to 120 seconds). No offside, no icing. Two periods of running time, with face-offs to start each half. A minor penalty is noted, the offender sits the next shift and the team stays even.
    Players
    8 or more, including 2 goaltenders
    Coaching points
    Rotate players through forward, defence and goal: Hockey Canada recommends rotating all players through the goalie position at U9, and Hockey Québec M9 rotates players through goal; no full-time goaltenders at U9. No position specialisation before U13 (Hockey Canada). From 26 December Hockey Canada lets U9 teams play full ice: each Member decides whether to allow it. Body checking is not part of the game: Hockey Canada Rule 7.3 penalises it, and Hockey Québec M9 does not permit checking or contact physique. Equal ice time: Hockey Canada (U7, U9, U11) does not permit shortening the bench to win and asks for as close to equal ice time as possible for players and goaltenders; Hockey Québec M9 requires equal ice time; the FFHG (third-ice) and the SIHF (U9, U12) make every block play the same time. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. Goaltender kit: a helmet with a mask a puck cannot penetrate and, for U18 and younger, a stick blade must not penetrate it either (IIHF, SIHF, DEB); a neck laceration protector as for skaters (BNQ-certified throat protector at Hockey Canada in minor and female hockey, even with a mask attachment; HECC-certified at USA Hockey).
    Harder
    Where the Member allows it, play full ice from 26 December (Hockey Canada U9).
    Easier
    Cross-ice 4 on 4 on a third of the ice, as in Hockey Canada's U7 model.
    Game shift, skills zone, restTop-down view of a whole rink divided into three thirds along its length. The two end thirds each host a cross-ice game, with its two goals 1 m from the side boards; the middle third is the skills and bench zone. Three lines numbered 1, 2 and 3 rotate in that order: game shift, skills zone, rest.123123gameskills zoneand benchesgamegame shift,60 s at most
    skaterskating

    Game shift, skills zone, rest

    A rotation that keeps every child active when two games share the ice: each line plays a game shift, goes to the skills zone, then rests.

    u9u13 One station Skaters and goaltender medium 20 min
    Drill detail
    Set out
    Two games at the ends of the ice, cross-ice, with goals 1 m from the side boards · the middle third is the skills zone and the bench area · goals 130 x 90 cm or inserts · a blue puck
    What it trains
    A rotation that keeps every child active when two games share the ice: each line plays a game shift, goes to the skills zone, then rests. Changes are made on the buzzer only.
    Published frame
    The skills zone is pre-planned: decide in advance which station it holds. Changes on the buzzer only, to ensure equal ice time (England Ice Hockey U10).
    How it runs
    A rotation that keeps every child active when two games share the ice: each line plays a game shift, goes to the skills zone, then rests. England Ice Hockey runs its U10 game day this way, with a pre-planned skills zone in the middle third. Two games at the ends of the ice, cross-ice or half-ice, with goals 1 m from the side boards; the middle third is the skills zone and the bench area; dividers of about 10 x 5 cm; goals 130 x 90 cm or inserts; a blue puck; two on-ice coaches per team. Three skill-aligned lines rotate in the same order: a game shift (60 seconds maximum, running time), then the skills zone, then rest. Changes are made on the buzzer only. The skills zone is pre-planned: it holds a station from another theme.
    Players
    12 or more, including 1 goaltender
    Coaching points
    Coaches group players by ability, age and size in the three lines, and keep the lines at even strength (England Ice Hockey U10). Changes on the buzzer only, to ensure equal ice time (England Ice Hockey U10); no statistics and no standings at this age. A skills zone must be pre-planned: decide in advance which station it holds. Body checking is not part of the game at this age: Hockey Canada penalises it up to U13, Hockey Québec does not permit checking or contact physique in M9 and M11, USA Hockey prohibits it up to 12U, the FFHG bans body charges in U9 to U13 and the SIHF bans them in U9 and U12; England Ice Hockey U10 and U12 are non-checking. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. Goaltender kit: a helmet with a mask a puck cannot penetrate and, for U18 and younger, a stick blade must not penetrate it either (IIHF, SIHF, DEB); a neck laceration protector as for skaters (BNQ-certified throat protector at Hockey Canada in minor and female hockey, even with a mask attachment; HECC-certified at USA Hockey).
    Harder
    Use the skills zone for a drill from the other themes, such as a shooting station or the puck-protection circle.
    Easier
    A single game with lines of three rotating on the buzzer, no skills zone.
    Decorative strip: a fine outline of an ice hockey rink seen from above (the centre line, the two blue lines, the face-off circles); this drill has no diagram.

    Coach's call: the coach changes the rule

    A small-area game in which the coach changes a rule during play to force one decision at a time.

    u13 One zone medium 20 min
    Drill detail
    How it runs
    A small-area game in which the coach changes a rule during play to force one decision at a time. The USA Hockey handbook lists Coach's Call and the Multi-Puck Game for 10-and-under and Decision Maker for 12-and-under; its examples are backhand only, indirect off the boards, and two passes before a shot. One zone or a third of the ice with one or two nets; teams chosen by the coach, from 1 on 1 up to 5 on 5. Play a small-sided game and call a new rule at any moment: backhand only, indirect off the boards, two passes before a shot. Players must change what they do at once. One rule at a time, the same for both teams.
    Players
    2 to 10
    Coaching points
    The handbook's stated purposes: fun and skills, anticipation, quick-thinking anticipation skills. Keep the calls short and clear; stop play only to name the new rule. The calls are about passing and shooting, not contact. Contact in the game follows your class: body checking is banned up to U13 at Hockey Canada, up to 12U at USA Hockey, from U9 to U13 at the FFHG, in the SIHF U9, U12 and all Animation (A) classes, and in girls' and women's hockey at Hockey Canada and USA Hockey. Where your class allows checking, this drill stays free of it. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. If a goaltender takes part, he or she wears the full goaltender kit (see the goaltending drills).
    Harder
    Combine two calls at once, for example backhand only and two passes before a shot.
    Easier
    One call per round and 2 on 2 only.
    Corner game: 2 on 2 and 3 on 3 with game-length shiftsTop-down view of an end zone. In one corner, where the end boards meet the side boards, two gold skaters (one with the puck) face two navy skaters.one corner of the zone:2 on 2 or 3 on 3
    skateropponent

    Corner game: 2 on 2 and 3 on 3 with game-length shifts

    A corner game from the USA Hockey handbook for 12-and-under: 2 on 2 or 3 on 3 in a corner with shifts of 30 to 40 seconds, « just like in a real game ».

    u13 One zone high 20 min
    Drill detail
    Set out
    One corner of a zone · teams of two or three
    What it trains
    A corner game from the USA Hockey handbook for 12-and-under: 2 on 2 or 3 on 3 in a corner, with game shifts. It works on anticipation and quick thinking.
    Published frame
    Shifts of 30 to 40 seconds, just like in a real game (USA Hockey handbook); in a corner, puck battles stay stick-on-ice battles for the puck.
    How it runs
    A corner game from the USA Hockey handbook for 12-and-under: 2 on 2 or 3 on 3 in a corner with shifts of 30 to 40 seconds, « just like in a real game ». The handbook gives its purposes as anticipation and quick thinking. One corner of a zone; teams of two or three. Two teams of two or three play in the corner. A shift lasts 30 to 40 seconds, as in a real game; change teams on the clock.
    Players
    4 to 6
    Coaching points
    Shifts of 30 to 40 seconds, just like in a real game (USA Hockey handbook). This is a number printed for this game only: no federation text read gives a shift length for U13 and above. A corner means puck battles along the boards: keep them as stick-on-ice battles for the puck. Contact in the game follows your class: body checking is banned up to U13 at Hockey Canada, up to 12U at USA Hockey, from U9 to U13 at the FFHG, in the SIHF U9, U12 and all Animation (A) classes, and in girls' and women's hockey at Hockey Canada and USA Hockey. Where your class allows checking, this drill stays free of it. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Move from 2 on 2 to 3 on 3.
    Easier
    2 on 2 only, with longer breaks between shifts.
    Progressive 4 on 4Top-down view of an end zone with its net and goaltender. Two gold skaters (one with the puck) and two navy play in the zone; two more of each team wait at the boards, one on each side. An arrow shows a gold player stepping into the game.at the boards:players waitingone more playerevery 10 s,up to 4 on 4
    goaltenderskateropponentskating

    Progressive 4 on 4

    A small-area game from the USA Hockey handbook for 14-, 16- and 18-and-under: a player is added every 10 seconds until the game reaches 4 on 4.

    u17sen One zone high 20 min
    Drill detail
    Set out
    One zone with a net or two · two teams of four, with the extra players waiting at the boards · a goaltender if available
    What it trains
    Reading the changing numbers: start with a few players and add one every 10 seconds until the game is 4 on 4. The team with the extra player attacks the open space.
    Published frame
    A player is added every 10 seconds (USA Hockey handbook): the clock makes the decision, not the coach.
    How it runs
    A small-area game from the USA Hockey handbook for 14-, 16- and 18-and-under: a player is added every 10 seconds until the game reaches 4 on 4. The handbook's stated purposes are anticipation, quick thinking and heads-up progression. One zone with a net or two; two teams of four, with the extra players waiting at the boards; a goaltender if available. Start with a small number of players on the ice and add one player every 10 seconds until the game is 4 on 4. Players must read the changing numbers: when a team has the extra player, it attacks the open space.
    Players
    8 or more
    Coaching points
    A player is added every 10 seconds (USA Hockey handbook): the clock makes the decision, not the coach. Hockey Canada defines a team tactic as a collective action of two or more players, for example 3 vs 2: this game lets players meet that situation again and again. Contact in the game follows your class: body checking is banned up to U13 at Hockey Canada, up to 12U at USA Hockey, from U9 to U13 at the FFHG, in the SIHF U9, U12 and all Animation (A) classes, and in girls' and women's hockey at Hockey Canada and USA Hockey. In a checking class the game is played under that class's rules, as in a match. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. If a goaltender takes part, he or she wears the full goaltender kit (see the goaltending drills).
    Harder
    Keep adding past 4 on 4 up to the team size the class plays, then remove players one by one.
    Easier
    Stop at 3 on 3 and play on a small field.
    Four roles in a small gameTop-down view of a field across a third of the ice, with a goal at each end. Four roles are named: the puck carrier and the offensive support in gold, the defender against the carrier and the defensive support in navy. No position is fixed: the roles change with possession.PSDAthe roles changewith possessionpuckcarrieroffensivesupportdefender againstthe carrierdefensivesupport
    skateropponent

    Four roles in a small game

    A small game in which the coach names the four player roles that the ÖEHV, the SIHF's Impact U13 sheet and Hockey Québec's M9 guide use in place of systems: the puck carrier, the supporting teammate, the defender against the puck carrier and the defensive support.

    u9u13 Cross-ice third medium 20 min
    Drill detail
    Set out
    A third of the ice across the width or a similar small field · 3 on 3 or 4 on 4 · the roles are named in the coach’s words
    What it trains
    At this age tactics means roles, not systems: the puck carrier, the offensive support, the defender against the carrier and the defensive support. When the coach stops play, each player says which role he or she has.
    Published frame
    The roles change with possession, all the time: the coach names a role, not a position. Nobody is fixed to a position before U13 (Hockey Canada).
    How it runs
    A small game in which the coach names the four player roles that the ÖEHV, the SIHF's Impact U13 sheet and Hockey Québec's M9 guide use in place of systems: the puck carrier, the supporting teammate, the defender against the puck carrier and the defensive support. At this age « tactics » means roles, not systems. A third of the ice across the width or a similar small field; 3 on 3 or 4 on 4, with a goaltender each if available; the roles are named in the coach's words. Play the small game. When the coach stops play, each player says which role he or she has: puck carrier (shoot at the goal, gain space, control the puck, switch), offensive support, defender against the puck carrier (prevent the goal, win the puck back, take away space, switch) or defensive support. Roles change with possession. Rotate players through all four roles and fix nobody in a position.
    Players
    6 or more
    Coaching points
    The roles change with possession, all the time (ÖEHV, Spielerrollen); the coach names a role, not a position. Hockey Canada allots 10 % of U9 practice time to team tactics and 0 % to team play and strategy; Hockey Québec M9 allots 10 % to a collective-tactics introduction, in particular the four roles of the hockey player; the SIHF's Impact U13 sheet puts the focus on the four roles instead of tactics. No fixed positions: Hockey Canada asks for no position specialisation before U13, and the SIHF's U12 focus names positionless play in the triangle. Body checking is not part of the game at this age: Hockey Canada penalises it up to U13, Hockey Québec does not permit checking or contact physique in M9 and M11, USA Hockey prohibits it up to 12U, the FFHG bans body charges in U9 to U13 and the SIHF bans them in U9 and U12. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. Goaltender kit: a helmet with a mask a puck cannot penetrate and, for U18 and younger, a stick blade must not penetrate it either (IIHF, SIHF, DEB); a neck laceration protector as for skaters (BNQ-certified throat protector at Hockey Canada in minor and female hockey, even with a mask attachment; HECC-certified at USA Hockey).
    Harder
    Add the switch: after a turnover the puck carrier becomes the defender against the puck carrier.
    Easier
    Name only the puck carrier and the defender against the puck carrier.
    Transition games with a support playerTop-down view of an end zone with its net. Three gold attackers (one with the puck) face two navy defenders. A support player near the boards offers an extra pass (faint line). The carrier carries the puck (step 1) then shoots (step 2).PS123 on 2 (or 2 on 1)support player:an extra passingoption
    skateropponentcoach or support playerpuck carryshotthe other choiceskating

    Transition games with a support player

    Small-area transition games with a stationary or support player, the family the USA Hockey handbook lists for 10-, 12- and 14-to-18-and-under: 3-on-2 Transition, Safehouse, Coach's Quarterback, Rover Transition, 4 Corner Support, Red Baron, 2-on-1 Transition.

    u13u17 One zone high 15 min
    Drill detail
    Set out
    One zone with a net · a support player (a coach, a rover or a stationary player) · three attackers against two defenders, or two against one
    What it trains
    The transition games of the USA Hockey handbook: players attack, win or lose the puck and switch at once, passing through lanes. The support player gives one more passing option.
    Published frame
    Everyone plays every role: Hockey Canada asks for no position specialisation before U13. The roles switch at once after a shot or when the puck is won.
    How it runs
    Small-area transition games with a stationary or support player, the family the USA Hockey handbook lists for 10-, 12- and 14-to-18-and-under: 3-on-2 Transition, Safehouse, Coach's Quarterback, Rover Transition, 4 Corner Support, Red Baron, 2-on-1 Transition. Players attack, win or lose the puck and switch at once, passing through lanes. One zone with a net; a support player (a coach, a rover or a stationary player); three attackers against two defenders, or two against one. The attackers play 3 on 2 or 2 on 1 and may pass to the support player, who gives them an extra passing option. When the defenders win the puck, or after a shot, the roles switch at once and the new attackers transition without waiting. Rotate attackers, defenders and the support player.
    Players
    5 or more
    Coaching points
    The handbook's stated purposes: transition offence and defence, creating a 2 on 1, quick thinking, passing lanes, fast transitions. Hockey Canada defines a team tactic as a collective action of two or more players, for example 3 vs 2; it allots 15 % of U11 and 10 % of U13 practice time to team tactics, and 20 % at U15 and U18. Everyone plays every role: Hockey Canada asks for no position specialisation until U13 and all positions through U11. Contact in the game follows your class: body checking is banned up to U13 at Hockey Canada, up to 12U at USA Hockey, from U9 to U13 at the FFHG, in the SIHF U9, U12 and all Animation (A) classes, and in girls' and women's hockey at Hockey Canada and USA Hockey. Where your class allows checking, this drill stays free of it. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. If a goaltender takes part, he or she wears the full goaltender kit (see the goaltending drills).
    Harder
    Add a second support player or a third defender (3 on 3) and ask for the quick decision.
    Easier
    2 on 1 only, with the support player stationary.
    Breakout games: 4 on 3, 3 on 2 and cross-iceTop-down view of half of a North American rink, with a net at one end and a supply of pucks at each end. Four gold players, one with the puck, break out against three navy forecheckers: the carrier carries the puck through (step 1) then shoots at the net (step 2).12a supply of pucksat each endmid-ice 4 on 3 breakout:four players against three forecheckers
    skateropponentpuck carryshotpuck

    Breakout games: 4 on 3, 3 on 2 and cross-ice

    Breakout games from the USA Hockey handbook for 14-, 16- and 18-and-under: a mid-ice 4-on-3 breakout, a 3-on-2 breakout forecheck that can only turn to offence after a turnover and one successful pass in the team's own end, and the cross-ice 3-on-2 « Town Carnival ».

    u17sen Half-ice high 15 min
    Drill detail
    Set out
    Half of the ice or mid-ice with a net at the end · a supply of pucks at each end · teams of four and three, or three and two
    What it trains
    The breakout games of the USA Hockey handbook: mid-ice 4 on 3, breakout forecheck 3 on 2 and the cross-ice breakout (Town Carnival). The options to read come from Hockey Canada.
    Published frame
    Change roles after every two breakouts. The options to read (from Hockey Canada) come from the skills of skating, pivots, retrievals and passing; the words a group uses for them are the group’s own.
    How it runs
    Breakout games from the USA Hockey handbook for 14-, 16- and 18-and-under: a mid-ice 4-on-3 breakout, a 3-on-2 breakout forecheck that can only turn to offence after a turnover and one successful pass in the team's own end, and the cross-ice 3-on-2 « Town Carnival ». Hockey Canada's defencemen overview names the breakout options. Half of the ice or mid-ice with a net at the end; a supply of pucks at each end; teams of four and three, or three and two. Mid-Ice 4-on-3 Breakout: four players break out against three forecheckers in a quick transition; change roles after every two breakouts. Breakout Forecheck 3-on-2: the team may only go on offence once it has created a turnover and made one successful pass in its own end. Town Carnival: a 3-on-2 cross-ice breakout with a designated breakout defenceman, rotated every two breakouts. Options to read, from Hockey Canada: quick up, wheel, overs, reverse, rim, set, support.
    Players
    5 or more
    Coaching points
    Hockey Canada's breakout options come from the skills of skating, pivots, retrievals and passing; the words a group uses for them are the group's own decision. Hockey Canada allots 20 % of U15 and U18 practice time to team tactics and 15 % to team play systems; the only forecheck system named in a federation text read is the 2-1-2 (Hockey Canada, as the example of a team play system). No other numbered system is taught here. Contact in the game follows your class: body checking is banned up to U13 at Hockey Canada, up to 12U at USA Hockey, from U9 to U13 at the FFHG, in the SIHF U9, U12 and all Animation (A) classes, and in girls' and women's hockey at Hockey Canada and USA Hockey. In a checking class the forecheck is played under that class's rules, as in a match. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. If a goaltender takes part, he or she wears the full goaltender kit (see the goaltending drills).
    Harder
    Add the neutral-zone regroup before the entry: D to D, D to D up, D to D open-ice reverse, D to D hinge (Hockey Canada defencemen overview).
    Easier
    3 on 2 with the forecheckers passive until the first pass.
    Special teams games: 4 on 3, 5 on 3 and the regroupTop-down view of half of a North American rink. In the zone, four cones form a diamond; five gold attackers surround it and three navy defenders stand in the middle. Further out, beyond the blue line, a stationary player is posted on each of the two face-off dots.5 on 3: five attackers around thefour cones in a diamond,three defenders in the middleregroup: a stationaryplayer on each face-offdot outside theblue line
    skateropponentcoach or support playermarker

    Special teams games: 4 on 3, 5 on 3 and the regroup

    Power-play and penalty-kill games from the USA Hockey handbook for 14-, 16- and 18-and-under: 4-on-2 and 4-on-3 special teams on a one-minute change, 5-on-3 with a player in the middle of four cones in a diamond, and a regroup game in which stationary players on the face-off dots turn a 3-on-3 or 4-on-4 into a 4-on-3 or 5-on-4.

    u17sen One zone high 15 min
    Drill detail
    Set out
    One zone · four cones in a diamond for the 5-on-3 game · two stationary players, one on each face-off dot outside the blue line, for the regroup game
    What it trains
    The power-play and penalty-kill games of the USA Hockey handbook: 4 on 2 and 4 on 3, 5 on 3 with a player in the middle of four cones, and the regroup game where a stationary player turns a 3 on 3 into a 4 on 3.
    Published frame
    Special teams exist only where the class has penalties that reduce a team: use the named shapes as names, not as a measure.
    How it runs
    Power-play and penalty-kill games from the USA Hockey handbook for 14-, 16- and 18-and-under: 4-on-2 and 4-on-3 special teams on a one-minute change, 5-on-3 with a player in the middle of four cones in a diamond, and a regroup game in which stationary players on the face-off dots turn a 3-on-3 or 4-on-4 into a 4-on-3 or 5-on-4. One zone; four cones in a diamond for the 5-on-3 game; two stationary players, one on each face-off dot outside the blue line, for the regroup game. 4-on-2 and 4-on-3 Special Teams: the two sides play 4 on 2 and 4 on 3 and change every minute. 5-on-3 Player in the Middle: five attackers play around the four cones against three defenders in the middle. Regroup game: a team plays 3 on 3 or 4 on 4 until it regroups, and the stationary player on each face-off dot outside the blue line turns it into a 4-on-3 or a 5-on-4.
    Players
    7 or more
    Coaching points
    Special teams exist only where the class has penalties that reduce a team: not at Hockey Canada U7 to U9, Hockey Québec M9, the FFHG third-ice formats or the SIHF U9 and U12 3 on 3, and not in the SIHF's U12 5 on 5 (no power play, no penalty kill). The SIHF's Impact U13 sheet says power play should not be practised deliberately. Named shapes from an old Hockey Canada workbook (CHA 2002): power play 3-2 high umbrella, 1-3-1 and 1-2-2 overload; five on three 2-3 and 2-1-2; penalty kill box and diamond. The workbook's success targets are blank: use the shapes as names, not as a measure. Icing while shorthanded: the IIHF and Hockey Canada do not call it; USA Hockey does so only from Youth 15 Only and Girls 16U. Contact in the game follows your class: body checking is banned up to U13 at Hockey Canada, up to 12U at USA Hockey, from U9 to U13 at the FFHG, in the SIHF U9, U12 and all Animation (A) classes, and in girls' and women's hockey at Hockey Canada and USA Hockey. In a checking class the game is played under that class's rules, as in a match. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. If a goaltender takes part, he or she wears the full goaltender kit (see the goaltending drills).
    Harder
    Rotate the roles every minute and add one of the named shapes as an option for the attackers.
    Easier
    Start with 4 on 3 and a passive defence.
    Decorative strip: a fine outline of an ice hockey rink seen from above (the centre line, the two blue lines, the face-off circles); this drill has no diagram.

    One-touch passing and redirections

    A passing drill on the individual skills an old Hockey Canada power-play workbook (CHA 2002) lists as most important: pass selection, one-touch passes, redirection, the fake shot pass, the shot pass, the saucer pass and deception.

    u17sen One zone medium 15 min
    Drill detail
    How it runs
    A passing drill on the individual skills an old Hockey Canada power-play workbook (CHA 2002) lists as most important: pass selection, one-touch passes, redirection, the fake shot pass, the shot pass, the saucer pass and deception. The shot is its « pay-off skill ». One zone with a net; groups of three or four players around the net and the half-boards; a goaltender if available. Players pass and receive without stopping the puck when the lane allows: one-touch passes, a redirection of a pass toward the net, a shot pass, a saucer pass over a stick, and a fake shot before a pass. Rotate through each skill in turn and end the sequence with a shot.
    Players
    3 or more
    Coaching points
    Pass selection comes first: choose the pass, then the speed (the first skill in the workbook's list). The shot is the « pay-off skill »: end each sequence with a shot. No current federation text read prints a passing curriculum for this age; this list comes from an old Hockey Canada workbook. A goaltender in the net must have time to get set before each shot (USA Hockey handbook). Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec. If a goaltender takes part, he or she wears the full goaltender kit (see the goaltending drills).
    Harder
    Add a passive defender in the lane, then pass at game pace.
    Easier
    Stationary passes first, then the same passes on the move, as in Hockey Canada's order of teaching.
    Try goaltending: every child takes a turnTop-down view of a net with a child in goal (navy ring). Facing it, a feeder with a puck sends easy shots at the net (step 1). The next child, in gold, waits beside it and takes over after a short turn (step 2). No dimension marked.212a net (a mini-netfor the youngest)easy shots, one at a timeafter a short turn,the next one takes overin goalthe next childa feeder ora few shooters
    goaltenderskatercoach or support playershotskating

    Try goaltending: every child takes a turn

    A goaltending trial for the youngest: every child takes a turn in the net, in practice and in games, so that no child is fixed as the goaltender.

    u9 One station Skaters and goaltender low 15 min
    Drill detail
    Set out
    A net (a mini-net for the youngest) · a feeder or a few shooters · soft or light pucks
    What it trains
    Trying the net, every child taking a turn, in practice and in games, so that no child is fixed as the goaltender too early. Shooters take easy shots, one at a time.
    Published frame
    The goaltender is set before each shot. Every child takes a turn, no child is fixed as the goaltender: Hockey Canada recommends rotating all players through the goalie position at U9, and so does Hockey Québec M9.
    How it runs
    A goaltending trial for the youngest: every child takes a turn in the net, in practice and in games, so that no child is fixed as the goaltender. Hockey Canada recommends rotating all players through the goalie position at U9, Hockey Québec M9 rotates players through goal, and USA Hockey 8U has no full-time goalies. A net (a mini-net for the youngest), a feeder or a few shooters, soft or light pucks; the child in goal wears the kit your federation requires. Shooters take easy shots one at a time. The child in goal takes the stance, moves and tries to stop the puck; after a short turn the next child takes over. The goaltender is set before each shot.
    Players
    2 or more, including 1 goaltender
    Coaching points
    Hockey Canada recommends associations offer « Try Goaltending » sessions from U9 to U11, to give players a chance to try the position and to avoid specialising early. Hockey Canada U7: players can take a turn in goal in practices and games with no goaltender equipment required; a U9 team plays with a goaltender in full equipment. FFHG third-ice U9 and U11: the goaltender cannot be pulled for an extra attacker. SIHF U9: goaltenders are optional by agreement, and the SIHF recommends not recruiting a « fixed » goaltender. Goaltender kit: a helmet with a mask a puck cannot penetrate and, for U18 and younger, a stick blade must not penetrate it either (IIHF, SIHF, DEB); a neck laceration protector as for skaters (BNQ-certified throat protector at Hockey Canada in minor and female hockey, even with a mask attachment; HECC-certified at USA Hockey). Shooters wear the skater kit: a helmet with face protection and a neck laceration protector.
    Harder
    Add the first movements from the stance and movement drill: a shuffle across the crease.
    Easier
    Soft pucks and a mini-net, with the shooter at a short distance and shots along the ice only.
    Goaltender stance and movementTop-down view of a net with a line of markers in front of it. The goaltender (navy ring) stands on the line in the stance. He or she moves to one side (step 1) and returns to the stance (step 2), then to the other side (step 3) and returns (step 4).G1234the netcrease or a line of markersT-push, shuffle,C-cut, pivotback to the stanceafter every movement
    goaltenderskating

    Goaltender stance and movement

    A goaltender technique station from Hockey Canada's Level 1 curriculum: the stance and the movements between the posts (T-push, shuffle, C-cut and pivot).

    u9u13 One station Goaltenders low 15 min
    Drill detail
    Set out
    A crease or a line of markers across a net · no shooters at first · a stick for the goaltender
    What it trains
    The goaltender’s stance, layered, then the movements across the net: T-push, shuffle, C-cut and pivot, returning to the stance after each movement.
    Published frame
    Stance: stick, hands, head, shoulders and hips stacked, weight on the balls of the feet and the inside edges, not too wide (Hockey Canada stance sheet).
    How it runs
    A goaltender technique station from Hockey Canada's Level 1 curriculum: the stance and the movements between the posts (T-push, shuffle, C-cut and pivot). In the beginner programme 75 % of the time goes to movement and positional skills. A crease or a line of markers across a net; no shooters at first; a stick for the goaltender. Take the stance: layered, with stick, hands, head, shoulders and hips stacked; weight on the balls of the feet and the inside edges; not too wide; the stick grip at the top of the paddle. Then move across the net with the T-push, the shuffle, the C-cut and the pivot, and return to the stance after each movement.
    Players
    1 or more, including 1 goaltender
    Coaching points
    The Save Cycle has five areas: find the puck, movement, position, save selection, puck control. This station works the stance and the movement. « Stance is not too wide » (Hockey Canada stance sheet). Goaltender training happens inside the team practice as well as in goalie sessions: the SIHF says a team practice is always a practice for skaters and goaltenders. Goaltender kit: a helmet with a mask a puck cannot penetrate and, for U18 and younger, a stick blade must not penetrate it either (IIHF, SIHF, DEB); a neck laceration protector as for skaters (BNQ-certified throat protector at Hockey Canada in minor and female hockey, even with a mask attachment; HECC-certified at USA Hockey).
    Harder
    Add a shooter at a set spot and a puck to follow (see the angles and saves drill).
    Easier
    The stance and one movement only, with no net.
    Angles, depth and basic savesTop-down view of an end zone with its net and goaltender. Three shooters, each with a puck, stand at different places of the zone and shoot at the net (steps 1 to 3): the goaltender sets according to the angle of each shot.123the goaltender sets:angle, square tothe puck, depthshooters at severalplaces of the zone
    goaltenderskatershotpuck

    Angles, depth and basic saves

    A positioning and save-selection drill on Hockey Canada's Level 1 skills: angles, squaring to the puck, depth, and the basic saves with the stick, the glove, the blocker and the body, then breakaways.

    u13u17 One zone Goaltenders medium 15 min
    Drill detail
    Set out
    One zone with a net and a goaltender · shooters at several places · pucks
    What it trains
    Positioning and save selection: the angle, squaring to the puck, the depth, then the basic saves with the stick, the glove, the blocker and the body. Shooters shoot from different positions in the zone.
    Published frame
    Not a rapid-fire drill: the goaltender must have time to get set before the shot is taken (USA Hockey goaltender games). Finish the block with breakaways.
    How it runs
    A positioning and save-selection drill on Hockey Canada's Level 1 skills: angles, squaring to the puck, depth, and the basic saves with the stick, the glove, the blocker and the body, then breakaways. Shooters shoot from different places and the goaltender is set before each shot. One zone with a net and a goaltender; shooters at several places; pucks. Shooters shoot from different positions in the zone. The goaltender finds the puck, moves to position (angle, square to the puck, depth) and selects the save: stick, glove, blocker or body. Finish the block with breakaways.
    Players
    2 or more, including 1 goaltender
    Coaching points
    Not a rapid-fire drill: the goaltender must have time to get set before the shot is taken (USA Hockey goaltender games). The five areas of the Save Cycle: find the puck, movement, position, save selection, puck control. Hockey Canada recommends small-group sessions with an association goaltending coach at U13, and from U15 to U18 an association goaltending coach who guides the developmental process. Goaltender kit: a helmet with a mask a puck cannot penetrate and, for U18 and younger, a stick blade must not penetrate it either (IIHF, SIHF, DEB); a neck laceration protector as for skaters (BNQ-certified throat protector at Hockey Canada in minor and female hockey, even with a mask attachment; HECC-certified at USA Hockey). Shooters wear the skater kit: a helmet with face protection and a neck laceration protector.
    Harder
    Add traffic: a teammate screening in front of the net.
    Easier
    Slower shots from a fixed spot, one type of save at a time.
    Rebound control and freezing the puckTop-down view of an end zone with its net and goaltender. The first shooter shoots (step 1). The goaltender directs the rebound to the side, away from the slot (step 2). The second shooter, placed on the other side, moves in on the rebound (step 3).12123the goaltender freezes thepuck or directs the reboundaway from the slotthe second shooter attacksany rebound that stays in play
    goaltenderskatershotpassskating

    Rebound control and freezing the puck

    A rebound drill: the goaltender controls rebounds and freezes the puck, the Level 1 skills of rebound control and freezing pucks.

    u13u17sen One zone Goaltenders medium 15 min
    Drill detail
    Set out
    One zone with a net and a goaltender · two shooters · pucks
    What it trains
    Rebound control and freezing the puck, two Level 1 skills: the goaltender freezes the puck or directs the rebound away from the slot, and a second shooter attacks any rebound that stays in play.
    Published frame
    The goaltender has time to get set before each shot: this is not a rapid-fire drill. Rotate shooters and goaltenders.
    How it runs
    A rebound drill: the goaltender controls rebounds and freezes the puck, the Level 1 skills of rebound control and freezing pucks. USA Hockey's handbook has 14 goaltender games whose stated purposes include rebound control, trapping, vision in traffic and reaction to tip-ins. One zone with a net and a goaltender; two shooters; pucks. A first shooter shoots. The goaltender freezes the puck or directs the rebound away from the slot. A second shooter attacks any rebound that stays in play. Rotate shooters and goaltenders.
    Players
    3 or more, including 1 goaltender
    Coaching points
    Level 1 names two skills for this block: rebound control and freezing the puck. The goaltender must have time to get set before each shot: this is not a rapid-fire drill (USA Hockey handbook). At sen, advanced puck handling (setting pucks, outlet passes, rims) belongs to Hockey Canada's Level 2. Goaltender kit: a helmet with a mask a puck cannot penetrate and, for U18 and younger, a stick blade must not penetrate it either (IIHF, SIHF, DEB); a neck laceration protector as for skaters (BNQ-certified throat protector at Hockey Canada in minor and female hockey, even with a mask attachment; HECC-certified at USA Hockey). Shooters wear the skater kit: a helmet with face protection and a neck laceration protector.
    Harder
    Add a second attacker at the net, then tips and deflections.
    Easier
    One shooter, slower shots, freezing the puck only.
    Decorative strip: a fine outline of an ice hockey rink seen from above (the centre line, the two blue lines, the face-off circles); this drill has no diagram.

    The ten scoring situations

    A block that walks a goaltender through the ten scoring situations of Hockey Canada's Level 2 curriculum: clear shots, entries, net drives, breakaways, rebounds, low and high shots, east-west plays, plays from below the goal line, deflections and screens.

    u17sen One zone Skaters and goaltender high 15 min
    Drill detail
    How it runs
    A block that walks a goaltender through the ten scoring situations of Hockey Canada's Level 2 curriculum: clear shots, entries, net drives, breakaways, rebounds, low and high shots, east-west plays, plays from below the goal line, deflections and screens. One zone with a net and a goaltender; shooters and a few teammates for the plays; pucks. Set up each situation as its own round and run them in turn: clear shots; entries; net drives; breakaways; rebounds; low and high shots; east-west plays; plays from below the goal line; deflections; screens. Rotate shooters. The goaltender is set before each shot.
    Players
    3 or more, including 1 goaltender
    Coaching points
    The ten situations are Hockey Canada's list. Its Level 2 goaltender skills are advanced skating (C-cuts, pivots into T-push, shuffles, butterfly, power slides, recovery), eye skills and advanced hands. Not a rapid-fire drill: the goaltender must have time to get set before each shot (USA Hockey handbook). Hockey Canada's Level 3 adds team play: the defensive zone, the penalty kill and odd-man situations. Goaltender kit: a helmet with a mask a puck cannot penetrate and, for U18 and younger, a stick blade must not penetrate it either (IIHF, SIHF, DEB); a neck laceration protector as for skaters (BNQ-certified throat protector at Hockey Canada in minor and female hockey, even with a mask attachment; HECC-certified at USA Hockey). Shooters wear the skater kit: a helmet with face protection and a neck laceration protector.
    Harder
    Combine two situations in one repetition, for example a screen with a deflection.
    Easier
    One situation per round, with shots from a fixed spot.
    Goaltender puck handling: setting pucks, outlet passes and rimsTop-down view of an end zone. Pucks arrive behind the net. The goaltender stops and sets them, then makes an outlet pass to a skater along the boards (step 1) or, the other choice, rims it along the boards (faint line). A second skater waits in the corner.1pucks shot ordumped behindthe netoutlet passor a rim along the boardsskater alongthe boardsskater inthe corner
    goaltenderskaterpassthe other choicepuck

    Goaltender puck handling: setting pucks, outlet passes and rims

    A puck-handling drill for goaltenders from Hockey Canada's Level 2 curriculum: setting pucks, outlet passes and rims, with stickhandling from Level 1.

    u17sen One zone Skaters and goaltender medium 15 min
    Drill detail
    Set out
    One zone with a net · pucks shot or dumped behind the net · skaters as outlet options along the boards and at the corners
    What it trains
    The goaltender’s puck handling of Hockey Canada’s Level 2: setting the puck, an outlet pass or a rim along the boards. A goaltender who plays the puck starts the breakout: the skaters need a lane and a call.
    Published frame
    Dumps and rims go to an area where goalies cannot play the puck (Hockey Canada). The skaters show a lane.
    How it runs
    A puck-handling drill for goaltenders from Hockey Canada's Level 2 curriculum: setting pucks, outlet passes and rims, with stickhandling from Level 1. Level 3 puts breakouts and rims in offensive team play. One zone with a net; pucks shot or dumped behind the net; skaters as outlet options along the boards and at the corners. Pucks are shot or dumped behind the net. The goaltender stops them, sets the puck and either passes to a skater as an outlet pass or rims it along the boards. Skaters show a lane.
    Players
    3 or more, including 1 goaltender
    Coaching points
    Level 2 lists setting pucks, outlet passes and rims as advanced puck handling; Level 1 lists stickhandling. Hockey Canada's constraint for dumps and rims: they go to an area where goalies cannot play the puck. A goaltender who plays the puck starts the breakout: the skaters need a lane and a call. Goaltender kit: a helmet with a mask a puck cannot penetrate and, for U18 and younger, a stick blade must not penetrate it either (IIHF, SIHF, DEB); a neck laceration protector as for skaters (BNQ-certified throat protector at Hockey Canada in minor and female hockey, even with a mask attachment; HECC-certified at USA Hockey). Shooters wear the skater kit: a helmet with face protection and a neck laceration protector.
    Harder
    Add a passive forechecker who pressures the first pass.
    Easier
    Stationary pucks and a pass to a set target.
    Angling: read, react and shadowTop-down view of an end zone. A carrier with the puck (gold disc) skates toward the end of the zone (step 1). The defender (navy disc) mirrors the carrier (step 2) and angles him or her toward the boards, to one side only. No contact.PD12the carrier skateswith the puckthe defender mirrors andangles the carrier to one side
    skateropponentpuck carryskating

    Angling: read, react and shadow

    Step 1 of Hockey Canada's checking progression, positioning and angling, with no contact: a defender reads the speed and the route of the puck carrier, shadows him or her like a mirror and angles the carrier toward one side.

    u9u13u17 One zone medium 15 min
    Drill detail
    Set out
    A zone or half of the ice · a carrier with a puck and a defender per pair · lanes or markers
    What it trains
    Angling, step 1 of Hockey Canada’s checking progression, with no contact: the defender reads the speed and the route, mirrors the carrier and angles him or her toward one side with the skates and the position of the stick.
    Published frame
    No body contact. The defender keeps the head on a swivel to see the carrier and the supporting teammates (Hockey Canada; Hockey Québec, stage 1).
    How it runs
    Step 1 of Hockey Canada's checking progression, positioning and angling, with no contact: a defender reads the speed and the route of the puck carrier, shadows him or her like a mirror and angles the carrier toward one side. Hockey Québec's stage 1 has the same exercises: the mirror and shadowing (« suivre le meneur »). A zone or half of the ice; a carrier with a puck and a defender per pair; lanes or markers. The carrier skates with the puck. The defender mirrors the carrier, reads and reacts to the speed and the route, keeps the head on a swivel to see the carrier and the supporting teammates, and angles the carrier toward one side with the skates and the position of the stick. No contact.
    Players
    2 or more
    Coaching points
    No body contact in this drill. Positioning and angling are step 1 of Hockey Canada's checking progression: checking « begins the first time a young player steps on the ice ». Hockey Québec names six positions: offensive side, defensive side, passing lanes, shooting lanes, directing and forcing, reducing the gap. In girls' and women's hockey Hockey Canada penalises body checking at every age (Rule 7.3): angling and stick checks are the checking skills there. Contact in the game follows your class: body checking is banned up to U13 at Hockey Canada, up to 12U at USA Hockey, from U9 to U13 at the FFHG, in the SIHF U9, U12 and all Animation (A) classes, and in girls' and women's hockey at Hockey Canada and USA Hockey. Where your class allows checking, this drill stays free of it. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Open-ice angling and the angling gate (see the open-ice angling drill), then a second attacker.
    Easier
    Walk the mirror at a slow pace with a partner, without a puck.
    British Bulldog: angling in a gameTop-down view of an end zone. Gold skaters, each with a ringette, stand in a row along one boards and try to cross to the other side, past the navy defenders placed in the middle. No contact.the skaters try tocross, each witha ringettedefenders in the middle:they angle andstick-check
    skateropponentskating

    British Bulldog: angling in a game

    A tag game that puts angling and positioning in a game scenario.

    u9u13 One zone medium 20 min
    Drill detail
    Set out
    A zone or half of the ice · a few defenders in the middle · the other players at one side, each with a ringette, as in the USA Hockey 8U plan · sticks
    What it trains
    Angling in a game: the skaters try to cross from one side to the other, the defenders in the middle angle and stick-check, with no body contact. Those who lose the ringette become defenders.
    Published frame
    No body contact: angling and stick checks only. The objective Hockey Canada prints is angling and positioning in a game scenario.
    How it runs
    A tag game that puts angling and positioning in a game scenario. Hockey Canada's checking manual uses British Bulldog in its steps 1 and 2, and the USA Hockey 8U practice plans play it on skates with ringettes. The defenders angle and use their sticks, with no body contact. A zone or half of the ice; a few defenders in the middle; the other players at one side, each with a ringette, as in the USA Hockey 8U plan; sticks. The skaters try to cross from one side to the other past the defenders in the middle. The defenders angle and stick-check, with no body contact. Those who lose the ringette or are stopped become defenders for the next round.
    Players
    6 or more
    Coaching points
    Angling and positioning in a game scenario is the objective Hockey Canada's manual prints for British Bulldog (steps 1 and 2). No body contact: angling and stick checks only. Body checking is not part of the game at this age: Hockey Canada penalises it up to U13, Hockey Québec does not permit checking or contact physique in M9 and M11, USA Hockey prohibits it up to 12U, the FFHG bans body charges in U9 to U13 and the SIHF bans them in U9 and U12. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Narrow the crossing zone, and play with a puck instead of the ringette.
    Easier
    Walk the first round, with fewer defenders.
    Decorative strip: a fine outline of an ice hockey rink seen from above (the centre line, the two blue lines, the face-off circles); this drill has no diagram.

    Stick checks: lift, press and poke

    Step 2 of Hockey Canada's checking progression, stick checks, with no body contact: stationary stick checks, partner poke and sweep, and one-on-one games in a confined space.

    u9u13u17 One zone medium 15 min
    Drill detail
    How it runs
    Step 2 of Hockey Canada's checking progression, stick checks, with no body contact: stationary stick checks, partner poke and sweep, and one-on-one games in a confined space. Hockey Québec's stage 2 names the same skills: the poke (harponnage), lifting the stick and checking by pressure on the stick. Pairs in a zone or a confined space; one puck per pair for the game forms; sticks. Stationary stick checks with a partner (lift and press), partner poke and sweep, stick-check leap frog and head to head 1 on 1 in a confined space; then game-like checking in front of the net, using lift and press.
    Players
    2 or more
    Coaching points
    No body contact: stick checks only (Hockey Canada step 2; Hockey Québec stage 2). The objectives printed in the manual: gap control, the sweep and the poke check in 1 on 1, and game-like checking with lift and press in front of the net. Contact in the game follows your class: body checking is banned up to U13 at Hockey Canada, up to 12U at USA Hockey, from U9 to U13 at the FFHG, in the SIHF U9, U12 and all Animation (A) classes, and in girls' and women's hockey at Hockey Canada and USA Hockey. Where your class allows checking, this drill stays free of it. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Add a second attacker or a net, and poke check from a gap you control.
    Easier
    A stationary partner, slow repetitions, and the stick on the ice.
    Open-ice angling: gates and stampedeTop-down view of an end zone. A carrier with the puck (gold disc) carries toward a gate made of two markers (step 1). The defender (navy disc) closes in from the side (step 2) and limits the carrier to going through the gate. No contact.PD12a gate of two markersthe defender saves ice and limitsthe carrier to one option
    skateropponentpuck carryskatingmarker

    Open-ice angling: gates and stampede

    The harder drills of Hockey Canada's step 1: open-ice angling without help from the boards, the angling gate drill that limits the carrier to one option, and the stampede that closes the gap quickly and angles the carrier to the outside.

    u13u17sen One zone medium 15 min
    Drill detail
    Set out
    A zone or half of the ice · gates made of two markers · one carrier and one defender per pair
    What it trains
    The harder drills of Hockey Canada’s step 1: open-ice angling without help from the boards, the angling gate drill that limits the carrier to one option, and the stampede.
    Published frame
    No contact: it is the checking work of girls’ and women’s hockey and of non-checking classes, and the first step before a body check. Read and react (Hockey Canada).
    How it runs
    The harder drills of Hockey Canada's step 1: open-ice angling without help from the boards, the angling gate drill that limits the carrier to one option, and the stampede that closes the gap quickly and angles the carrier to the outside. A zone or half of the ice; gates made of two markers; one carrier and one defender per pair. Open Ice Angling: the defender controls the carrier without help from the boards. Angling Gate Drill: the defender saves ice and limits the carrier to one option through a gate. Stampede Angling: the defender closes quickly and angles the carrier to the outside. No contact.
    Players
    2 or more
    Coaching points
    No contact in the drill. It is the checking work of girls' and women's hockey, of non-checking classes and of adult non-check leagues, and the first step before a body check in checking classes. « Smart skate » angle: read and react (Hockey Canada, Angling: Open Ice). Contact in the game follows your class: body checking is banned up to U13 at Hockey Canada, up to 12U at USA Hockey, from U9 to U13 at the FFHG, in the SIHF U9, U12 and all Animation (A) classes, and in girls' and women's hockey at Hockey Canada and USA Hockey. Where your class allows checking, this drill stays free of it. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec.
    Harder
    Add a second attacker, then a pass option.
    Easier
    Angle along the boards first, then move to open ice.
    Decorative strip: a fine outline of an ice hockey rink seen from above (the centre line, the two blue lines, the face-off circles); this drill has no diagram.

    Contact confidence (Hockey Canada step 3, Hockey Québec contact physique)

    Controlled exercises that build comfort with falling, balance and being touched: Hockey Canada's step 3 (diving and sliding with recovery, jumping sticks, stick wrestling, tug of war, partner bumping, own the dot) and the Hockey Québec contact physique stage (the tripod starting position, the impact zone, shoulder taps with linked arms).

    u13u17sen One zone Body contact: see the gate medium 15 min
    Drill detail
    How it runs
    Controlled exercises that build comfort with falling, balance and being touched: Hockey Canada's step 3 (diving and sliding with recovery, jumping sticks, stick wrestling, tug of war, partner bumping, own the dot) and the Hockey Québec contact physique stage (the tripod starting position, the impact zone, shoulder taps with linked arms). Open ice; pairs of the same size, weight and strength; sticks stay on the ice; the Hockey Québec programme lists the mouthguard in the kit for these exercises. Part 1, no partner contact: diving and sliding with recovery, jumping sticks. Part 2, controlled partner contact: stick wrestling, tug of war, partner bumping, own the dot; in the Hockey Québec programme the tripod position, the impact zone (shoulder, latissimus, hip) and shoulder taps with linked arms, first stationary with one stick for two, then moving.
    Players
    2 or more
    Coaching points
    Pairs of the same size, weight and strength; no front-on contact; sticks always on the ice (Hockey Québec contact programme). Gate. Hockey Canada teaches steps 1 to 3 below U15 (the Rule 7.3 penalty applies up to U13 and in female hockey): this is contact practice, never a check. Hockey Québec: contact physique is the class level of M13 AA and BB, M15 A, B and C and M18 A and B, with the parental dispense, a coach who has taken the contact course and the two compulsory on-ice practices. Where the game of your class forbids contact (FFHG U9 to U13, SIHF U9, U12 and the Animation classes, USA Hockey 12U and below, Hockey Québec M9, M11 and M13 A, B and C), do part 1 only and leave the partner contact out. Suspected concussion: remove the player at once and do not let him or her back on the ice the same day. The return follows a medical pathway: the FFHG requires at least 7 days and a doctor's authorisation before full-contact training; Hockey Canada asks for a stepped return with a medical clearance before contact; in Ontario this is law (Rowan's Law). Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec; wear it for the partner contact.
    Harder
    Moving contact: bull in the ring, and angle up, angle down with puck separation (Hockey Canada step 3).
    Easier
    Part 1 only: falling, sliding and recovering, with no partner contact.
    Controlled contact situations (Hockey Québec exercises 9 to 12)Top-down view of a whole rink. Four groups, numbered 1 to 4, are spread one in each of the four corners of the ice for exercises 9 to 11. Sticks always stay on the ice.1234one group in each of thefour corners of the icesticks always on the ice
    skater

    Controlled contact situations (Hockey Québec exercises 9 to 12)

    Game situations with controlled contact from Hockey Québec's contact programme (Révision 2026): carrying the puck against a forechecker, the defenceman's pinch against the winger, positioning in the corner on a dump-in, and the competitive exercise « pursuit and physical contact », where « after the contact, it is only a race ».

    u17sen One zone Body contact: see the gate high 15 min
    Drill detail
    Set out
    Four groups, one in each of the four corners of the ice, for exercises 9 to 11 · sticks always on the ice
    What it trains
    Game situations with controlled contact from Hockey Québec’s contact programme: carrying the puck against a forechecker, the defenceman’s pinch on the winger, positioning in the corner on a dump-in, and pursuit with physical contact.
    Published frame
    Contact physique means contact in pursuit of the puck, with no propulsion and no front-on contact; sticks stay on the ice (Hockey Québec).
    How it runs
    Game situations with controlled contact from Hockey Québec's contact programme (Révision 2026): carrying the puck against a forechecker, the defenceman's pinch against the winger, positioning in the corner on a dump-in, and the competitive exercise « pursuit and physical contact », where « after the contact, it is only a race ». Four groups, one in each of the four corners of the ice, for exercises 9 to 11; sticks always on the ice. 9: carry the puck against a forechecker. 10: the defenceman's pinch in on the winger. 11: play the position in the corner on a dump in. 12: pursuit and physical contact, a race after the contact.
    Players
    2 or more
    Coaching points
    Contact physique means contact in pursuit of the puck, with no propulsion and no front-on contact; sticks stay on the ice (Hockey Québec). Gate. Hockey Québec: the contact physique classes (M13 AA and BB, M15 A, B and C, M18 A and B) and, as preparation, the progressive checking classes (M15 and M18 AA and BB), with the parental dispense, the coach's contact course and the two compulsory on-ice practices of 80 minutes; in women's hockey contact physique exists only in AAA classes. Hockey Canada: step 3, taught below U15. Not for classes whose game forbids contact: FFHG U9 to U13, SIHF U9, U12 and the Animation classes (a shove in the fight for the puck only), USA Hockey 12U and below, Hockey Québec M9, M11 and M13 A, B and C. Suspected concussion: remove the player at once and do not let him or her back on the ice the same day. The return follows a medical pathway: the FFHG requires at least 7 days and a doctor's authorisation before full-contact training; Hockey Canada asks for a stepped return with a medical clearance before contact; in Ontario this is law (Rowan's Law). Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec; wear it for the contact.
    Harder
    In a progressive checking class (MEÉP), with the coach who holds the course, add the progressive checking content of Hockey Québec's programme.
    Easier
    Exercise 12 only, at a slower pace, with a partner of the same size, or go back to the contact confidence drill.
    Decorative strip: a fine outline of an ice hockey rink seen from above (the centre line, the two blue lines, the face-off circles); this drill has no diagram.

    Body checking (Hockey Canada step 4), only where the class allows it

    Step 4 of Hockey Canada's checking progression, for classes where body checking is part of the game: partner bump and roll flow and the open-ice body check, both without sticks, then 1 on 1 body checking, the neutral zone forecheck and one on one.

    sen One zone Body checking: see the gate high 15 min
    Drill detail
    How it runs
    Step 4 of Hockey Canada's checking progression, for classes where body checking is part of the game: partner bump and roll flow and the open-ice body check, both without sticks, then 1 on 1 body checking, the neutral zone forecheck and one on one. The objectives printed are angling and positioning, the shoulder or block check, and checking along the boards and in open ice. Open ice and boards; no sticks for the first two exercises; a coach who holds the checking course; pairs of similar size. In the order printed: Partner Bump and Roll Flow (no sticks); Open Ice Body Check (no sticks); 1 on 1 Body Checking; Neutral Zone Forecheck; One on One.
    Players
    2 or more
    Coaching points
    Gate, class by class. Where body checking is part of the game: Hockey Canada male U15, U18 and U21 divisions where the Member has not extended the Rule 7.3 ban (some house leagues keep a non-checking option); Hockey Québec M18 AAA provincial leagues, the LHJMQ, Senior AAA and AA and the college D1 and university levels, which are the full-checking levels; USA Hockey 14U, 15 Only, 16U and 18U boys and High School; FFHG U15, U18, U20 and Senior men, where no ban is published; SIHF U14, U16 and U18 Elit and Top, and U21-A, where checks are expressly allowed. Never in girls' and women's hockey (Hockey Canada Rule 7.3 at every age; USA Hockey all Girls and Women classes; FFHG women's élite; Hockey Québec women's classes; the IIHF's Rule 101.1 is its own rule). Never in the SIHF Animation classes U14-A, U16-A and U18-A (no checks until at least 2027/28). Never in Hockey Québec M15 A, B and C and M18 A and B (contact physique only) nor in the progressive checking classes M15 and M18 AA and BB (MEÉP is not full checking). Never in a Hockey Canada division a Member has made non-checking, nor in an adult non-check league (USA Hockey Rule 604(a)); a Competitive Contact team playing a Body Checking team plays without checks (USA Hockey Rule 604(b)). Prerequisites: the Hockey Canada checking course, recorded in the coach's HCR record; in Québec the coach course, the parental dispense for every minor and the two compulsory on-ice practices of 80 minutes. Suspected concussion: remove the player at once and do not let him or her back on the ice the same day. The return follows a medical pathway: the FFHG requires at least 7 days and a doctor's authorisation before full-contact training; Hockey Canada asks for a stepped return with a medical clearance before contact; in Ontario this is law (Rowan's Law). Hockey Canada: there is no legal contact to the head, face or neck. Kit: a certified helmet with full face protection for juniors (U18 and younger by birth year at the FFHG, the SIHF and the DEB; every division at Hockey Canada except Senior and Major Junior, and all players at Hockey Québec; below Adults at USA Hockey) and a neck laceration protector (all FFHG categories; all SIHF leagues, training included; BNQ-certified in Hockey Canada minor and female hockey and for all players at Hockey Québec; every USA Hockey classification except Adults). Mouthguard: required by USA Hockey from 12U to 18U and by the FFHG in U19 and U20, optional at Hockey Québec; wear it for the checking.
    Harder
    Run the sequence in the printed order, from the no-sticks exercises to the neutral zone forecheck and one on one.
    Easier
    Go back to step 3: the contact confidence drill.

    The guides

    These drills are in Paak

    The generator above also lives inside the app, on the session itself: pick the age band, the duration and the theme, and Paak builds a five-block minuted outline from this same library of 44 drills (warm-up, two mains, a small game and a cool-down). Edit it, save it to the session: that is free. Printing the session sheet and club-authored drills beyond 5 are in Paak One.

    In Paak

    These drills are in Paak

    The generator is right on the session: plan by the players’ age band and the duration, pick a theme. Paak builds a minuted five-block outline (warm-up, two work blocks, a game and a cool-down) from this same library of 44 drills.

    Planning, editing and saving the session is free.

    You coach, but you don’t run the club? Send this guide to your president